How to open/extract/convert .plb / .pl2 files? - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Models Resource (https://www.vg-resource.com/forum-111.html) +---- Forum: Ripping Help (https://www.vg-resource.com/forum-115.html) +---- Thread: How to open/extract/convert .plb / .pl2 files? (/thread-41471.html) |
How to open/extract/convert .plb / .pl2 files? - fleeglemcdingle - 02-09-2023 I'm trying to get the models from the first Psychonauts game using the Psychonauts/Doublefine explorer, but they're of course in a unique format that isn't easy to access. I know others have asked a few times but they never got any responses, and I haven't been able to find any help or answers anywhere else, and I'm close to tearing my hair out trying to figure it out. If anybody knows anything or can at least point me in the right direction, it'd be much appreciated. I had tried ninjaripper but the way it worked for me was very messy and simply annoying to use (and it didn't really grab what I was after), unless there's a better way that I don't yet know about, I don't really know how people are actually accessing the model files RE: How to open/extract/convert .plb / .pl2 files? - fleeglemcdingle - 02-09-2023 (02-09-2023, 01:58 AM)KZ_3D Wrote: Could you attach some sample files? I can't attach them directly as it won't allow me, so I hope a link to google drive will suffice, I put one of each into it using the model of Raz https://drive.google.com/drive/folders/16IGtt-mbsHK8-Vxvs7uTuzHW3Pc0hYOW?usp=sharing RE: How to open/extract/convert .plb / .pl2 files? - fleeglemcdingle - 02-17-2023 (02-15-2023, 01:15 PM)KZ_3D Wrote: Thank you for the sample files. I got the .plb files using DoublefineExplorer, but PsychonautsExplorer also works with the old version of the game, you really only need to use the DoublefineExplorer for the patched steam version. It can open the .pkg file and you can access everything inside of it that way, including all the .plb files it uses It is also actually very easy to extract the models for Rhombus of Ruin and 2, ueviewer is best used for that, but I already have them and wanted to try digging for the first game's models to mess with, but it's very difficult to figure out I just tried using ninjaripper on it again using the main menu, but everything was in pieces, duplicated many times, and just an absolute mess, not really ideal for what I want to do. I've heard that 3D Ripper DX might work better, but I can't get it to work (I only have the steam version on pc, maybe that's why) RE: How to open/extract/convert .plb / .pl2 files? - fleeglemcdingle - 02-17-2023 (02-17-2023, 01:49 AM)KZ_3D Wrote: I opened the 150 MB Psychonautsdata2.pkg file with the DoublefineExplorer before post, but it did not show me .plb files. You know what, I made that mistake too and just remembered that it's not the .pkg file you want, it's the .ppf files in the WorkResource and PCLevelPackFiles that you'll find those files, that's on me RE: How to open/extract/convert .plb / .pl2 files? - fleeglemcdingle - 02-25-2023 (02-22-2023, 12:56 PM)KZ_3D Wrote: I have finished my Psychonauts *.PLB loader module. Oh this works wonderfully! I'll just have to save an extra fifty for a license so I can save them all in one piece. Thanks for all your hard work! I don't know if UV maps are intact with this program but it's perfectly fine if not, I'm happy just to have the models themselves (and maybe learn how to do it myself). One thing I did notice with the help of this program is that every character's model looks proper except Dr. Loboto, who is somehow sideways, which is rather funny to me (and some of the campers have their right shoulder sunken in for some reason) RE: How to open/extract/convert .plb / .pl2 files? - fleeglemcdingle - 03-18-2023 (03-08-2023, 01:02 PM)KZ_3D Wrote:(02-25-2023, 09:46 AM)fleeglemcdingle Wrote: Oh this works wonderfully! I'll just have to save an extra fifty for a license so I can save them all in one piece. Thanks for all your hard work! Sure thing, I still have no idea why it happens with him but aside from the wonky orientation of the model there's nothing wrong with him at least https://drive.google.com/file/d/1u2rIiJiCYvR9CnuV0WautkxTehImhRVx/view?usp=sharing |