Arabian Nights: Sabaku no Seirei Ou - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Spriters Resource (https://www.vg-resource.com/forum-110.html) +---- Forum: Project Organization (https://www.vg-resource.com/forum-118.html) +---- Thread: Arabian Nights: Sabaku no Seirei Ou (/thread-41494.html) Pages:
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Arabian Nights: Sabaku no Seirei Ou - Barack Obama - 02-18-2023 Now that I've got substantial rips from this game, I might be able to rip even more from it. As usual, no promises since I could lose motivation or get exhausted. Game Section https://www.spriters-resource.com/snes/arabiannightssabakunoseireioujpn/ Playable Characters Harty (Battle) Ifrit (True Form, Battle) Ifrit (Battle) Shukran (Battle) Ifrit, Shukran & Harty (Overworld) Ifrit, Shukran & Harty (World Map) Non-Playable Characters Animals & Objects Djinns (Overworld) Enemies & Bosses (Overworld) Guards NPCs (Common) NPCs (Unique) Enemies Ancient Temple Bardo's Labyrinth / Fortress Castle of Darkness / Silver Shrine Depths Cult Hideout Ifrit's Castle / Gaia's Realm Jungle Mt. Badiya Mt. Elyrita Mt. Elyrita (Roc Cave) Mt. Tonpei Lava Cave Quicksand Cave Silver Shrine Underground Lake World Map Area A World Map Area B / South Desert / South Desert Cave World Map Area C World Map Area D World Map Area E World Map Area F World Map Area G World Map Area H World Map Area I World Map Area J Bosses Djinns (Battle) Other Bosses NPC Maps (including neccessary rerips, since ZSNES randomly screwed the colours, happens with some games but not all) Assam Village (Exterior) Assam Village (Interior) Desert Dweller's Camp (Exterior) - rerip Desert Dweller's Camp (Interior) - rerip Northeast Village (Exterior) Northeast Village (Interior) Oasis Palace / Mini Palace (Exterior) Riyadh Village - rerip Suleiman's House Cutscene Wadi Village (Exterior) - rerip Wadi Village (Interior) - rerip Town of Bazaar (Exterior) Town of Bazaar (Interior) Town of Egypt (Exterior) Town of Egypt (Interior) Dungeon Maps Castle of Darkness (Exterior) Cult Hideout (Exterior) Cult Hideout (Idol Hall) Cult Hideout (Prison) Jungle Mt. Elyrita (Roc Cave) Lava Cave Quicksand Cave Entrance Quicksand Cave Miscellaneous Tileset Animations Battle Backgrounds (Regular) Battle Backgrounds (Tarot Cards) Clouds & Cloud Shadows Djinns (Summons) Ifrit's Castle (Intro) Interface Card Icons Intro / Credits Non-Canon Ending Portraits Smoke & Rain Special Effects Splash / Title Screens Tarot Card Icons No Random Battle (colon can't be typed into ZSNES, bsnes doesn't need and otherwise ignores it = code works for both though) 7E00D6:02 Walk through Walls (with hyphen) DDA7-5D6F 8AAF-846F 50.000 Tama (currency) Press L+B+Start+Start, then hold down Down on the D-Pad and press Y Sources https://gamehacking.org/game/42216 https://gamefaqs.gamespot.com/snes/580889-arabian-nights/cheats Tools bsnes+ 0.5 (base download, the bsnes-rawpalettes.exe needs to be pasted into the bsnes+ main directory where the other .exe files are): https://www.vg-resource.com/thread-41182-post-675157.html#pid675157 bsnes-rawpalettes by Random Talking Bush (emulator for map ripping, displays palettes correctly in contrast to regular bsnes+ with its brighter colours) https://www.vg-resource.com/thread-41182-post-675404.html#pid675404 Recolor 1.6 by Previous (super fast recolouring) https://www.vg-resource.com/thread-38101-post-673077.html#pid673077 vSNES 2.91 by creaothceann (ripping tilesets / backgrounds / sprites & all respective palettes by loading ZSNES quicksaves) https://www.romhacking.net/utilities/274/ RE: Arabian Nights: Sabaku no Seirei Ou - Barack Obama - 02-19-2023 All rerips with bsnes-rawpalettes are done, also did Lava Cave & Jungle. RE: Arabian Nights: Sabaku no Seirei Ou - Barack Obama - 02-21-2023 As far as I can see, all exterior NPC maps just got ripped. Next is the interior. RE: Arabian Nights: Sabaku no Seirei Ou - Barack Obama - 02-25-2023 Saw the number of interior maps for Bazaar and immediately switched to enemies. Pretty sure I can rip them all. Also, have a guard wip: Edit: progress on the guard sheet: Edit2: RE: Arabian Nights: Sabaku no Seirei Ou - Barack Obama - 02-26-2023 Animals & Objects, WIP RE: Arabian Nights: Sabaku no Seirei Ou - Barack Obama - 02-27-2023 Animals & Objects, progress: RE: Arabian Nights: Sabaku no Seirei Ou - Barack Obama - 02-28-2023 Animals & Objects, last WIP So far, this one is complete. I just have to check if stuff is missing and if the palettes are correct. High quality longplays like these really come in handy for that: https://www.youtube.com/watch?v=jBmAqE-IWPQ RE: Arabian Nights: Sabaku no Seirei Ou - Barack Obama - 03-01-2023 All NPCs are done and maybe I'm lucky and a lot of the interior rooms are shared with each town. This time they're definitely next. RE: Arabian Nights: Sabaku no Seirei Ou - Barack Obama - 03-01-2023 Turns out all four towns with stone walls use the same interior rooms. Only the government office and prison basement in Bazaar are unique, the rest is shared. RE: Arabian Nights: Sabaku no Seirei Ou - Barack Obama - 03-04-2023 Nearly done with the regular dungeon enemies, only the South Desert remains. And after that, only the world map enemies are left. Depending on the area, different groups appear so I won't put them all on one sheet. RE: Arabian Nights: Sabaku no Seirei Ou - Barack Obama - 03-04-2023 Shukran, Harty & Ifrit (Battle): RE: Arabian Nights: Sabaku no Seirei Ou - Barack Obama - 03-11-2023 Submitted Ifrit (True Form, Battle). All in all, I'm done with NPCs, maps & bosses. I really want to do all the enemies and the world map sprites, not so sure for the other stuff on the list. RE: Arabian Nights: Sabaku no Seirei Ou - Barack Obama - 03-11-2023 World map characters are done, now going for the world map enemies. RE: Arabian Nights: Sabaku no Seirei Ou - Barack Obama - 03-12-2023 And all enemies are done. I will do Ifrit next, since he might be kinda easy to do in contrast to Harty or Shukran. As far as I can see, Ifrit has only one attack and the difference lies within the special effect used on the enemy, but not the weapon itself (which is invisible anyway). RE: Arabian Nights: Sabaku no Seirei Ou - Barack Obama - 03-12-2023 Turns out the knuckles are visible and Ifrit is probably the hardest to rip. D'oh. |