Super Mario Bros. 3 Hack Nes (Snes 16 bit inspired) - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Creativity (https://www.vg-resource.com/forum-126.html) +--- Forum: Custom Sprites / Pixel Art (https://www.vg-resource.com/forum-127.html) +--- Thread: Super Mario Bros. 3 Hack Nes (Snes 16 bit inspired) (/thread-41516.html) |
Super Mario Bros. 3 Hack Nes (Snes 16 bit inspired) - doublebass1985 - 02-23-2023 Here's a few screenshots Unique character graphics when inside N-spade/Spade bonus games Custom sprites for the map intro screens (taken from individual screenshots) even added small Mario/Luigi which SMAS and SMA4 never did New Koopaling designs/Fixed fireball so that they are correct palette inside Ship Boss Rooms/Changed wand color to be more like SMAS Gunship Armada boss room New Map Sprite colors aswell as all 4 Hammer Bro sprite graphics available to be used on World Maps All King Transformations will be of SMW enemies as a nod to these will be the enemies you will encounter in the next game as if this was a sequel to SMB3 ,but a prequel to SMW N-Spade and Roulette Spade Bonus with upgrades more a kin to All Stars Versions Here's individual card flip frames/fixed missing 5th card flip frame Nintendo forgot Spade Game Roulette Inventory Items shown what they look like when highlighted within the inventory 2-Player Battle Mode upgraded graphics/colors Toad House/Fixed fireballs so they are correct palette inside Mushroom House and not green Princess Letter Tornado from Warp Whistle and Poof animations on World Maps now have grey for secondary color shading SMAS styled Kings/Fixed wand twirl graphics/Changed gem in wand to be green instead of orange Custom Boss Bass Graphics/Made her dive splash bigger and more pronounced 2 Screenshots put together to make a panorama view of one of the tank levels Bowser's Revenge Cargo Transport Fixed underwater walls so now they have water actually against the walls where as in original game it's just sky color SMAS colored P-switch activated door is here Hammer Suit can slide on hills now and also kill Koopalings w/ hammer projectiles! Princess Chamber changed Peach to SMAS design Fixed Nipper Plant on World Maps to correct graphics (original has same graphic for left and right side of sprite) All 4 maps in World 8 have darkness in them Hilly levels now have the ability to use 45° Up left/Up right slopes now (original game they are glitched graphics) and fixed ceiling tiles too Ending Fireworks when matching 3 cards alike Was able to figure out a way to make the airship anchor look like SMAS version Curtains exclusively to Bowser's Castle Ludwig's Sunken Ship Sledge Bro sprite on world map now has it's own graphic for when you put him to sleep. World 8 Level Concept/Pumpkin Boneyard W4 Boo's Swamp Fortress Level named "High in the Sky" |