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Fixing broken shading on ripped meshes? - Printable Version

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Fixing broken shading on ripped meshes? - _vissova_ - 03-12-2023

Whenever I rip meshes from a game the shading on the normals look extremely funky. Is there any way to fix this? This is how it looks in Blender, but the shading will look like this in anything else I export it to.
[Image: ejbOgiM.png]