Animation - 3DS (Unity) to Wii (BrawlBox/BrawlCrate) - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Models Resource (https://www.vg-resource.com/forum-111.html) +---- Forum: Ripping Help (https://www.vg-resource.com/forum-115.html) +---- Thread: Animation - 3DS (Unity) to Wii (BrawlBox/BrawlCrate) (/thread-41651.html) |
Animation - 3DS (Unity) to Wii (BrawlBox/BrawlCrate) - D2I0 - 04-21-2023 I was putting the 3DS animation to the Wii model. (example: the animation from Pokemon - Sun + Moon to the model from PokePark 2 - Wonders Beyond) It took a long process, and I managed to edit some of the XYZ numbers of the skeletal animation. Even though according to BrawlBox/BrawlCrate, some parts of the skeletal animation appeared to be either inverted or misplaced. 3DS (Unity) Wii (BrawlBox/BrawlCrate) |