Small problem with models from Toaru Majutsu no Virtual-On (PS4) - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Models Resource (https://www.vg-resource.com/forum-111.html) +---- Forum: Ripping Help (https://www.vg-resource.com/forum-115.html) +---- Thread: Small problem with models from Toaru Majutsu no Virtual-On (PS4) (/thread-41667.html) |
Small problem with models from Toaru Majutsu no Virtual-On (PS4) - MakutaMaster962 - 05-01-2023 I attempted to import 3d models from the PS4 version of the game "Toaru Majutsu no Virtual-On" into Blender using import_valkyria with almost-complete success (since this game uses pretty much the same game engine/file formats as Valkyria Chronicles anyway). However there's something that I noticed that didn't turn out correctly: on quite a lot of the models, the "Decal" textures (as I call them) aren't showing up on the models, despite them being displayed on the textures list. I've tried practically everything I could think of (tinkering with nodes, UVs, alpha transparency, etc.) but no luck. Below are some example screenshots for reference: Isolated Texture example 1: Missing Texture example 1: Isolated Texture example 2: Missing Texture example 2: And here is a link to a couple of sample models as well: https://www.dropbox.com/scl/fo/rvb9d3l17791i4dc43qqv/h?dl=0&rlkey=sfkl6nogvomo17b15gvm571b3 The "import_valkyria" importer script for Blender is needed, since the models are in .HMD format and the textures are packed into a .HTX format file. import_valkyria-blender.zip (Size: 276.75 KB / Downloads: 51) Can anyone please help me fix this problem I'm having? |