Missing textures in RomFS Models (Links Awakening Switch) - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Models Resource (https://www.vg-resource.com/forum-111.html) +---- Forum: Ripping Help (https://www.vg-resource.com/forum-115.html) +---- Thread: Missing textures in RomFS Models (Links Awakening Switch) (/thread-41753.html) |
Missing textures in RomFS Models (Links Awakening Switch) - Alexand19 - 06-03-2023 Hey everyone So I am trying to export all the models from Link's Awakening (mainly those that deal with world building) and I have managed to get a few. But as I get to more specific models, I noticed that the textures arent there. https://ibb.co/f4CwkyR I have also noticed this with some objects like boulders and flowers. Can anyone help me out with this? I tried looking for them in the actor/obj list but they arent there either. Thank you~ RE: Missing textures in RomFS Models (Links Awakening Switch) - Random Talking Bush - 06-03-2023 The textures for most of those are stored in separate BNTX archives (such as "Field", "Lv01TailCave", "Lv02BottleGrotto", and so on). Check one of those for the missing textures. RE: Missing textures in RomFS Models (Links Awakening Switch) - Alexand19 - 06-03-2023 (06-03-2023, 03:34 PM)Random Talking Bush Wrote: The textures for most of those are stored in separate BNTX archives (such as "Field", "Lv01TailCave", "Lv02BottleGrotto", and so on). Check one of those for the missing textures. Thank you so much! I knew I could count on RTB for help ?. Ill check it when I get home and let you know how it goes. |