Project Sekai/Colorful Stage character ripping/models help? (Blender) - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: General Ripping (https://www.vg-resource.com/forum-145.html) +--- Thread: Project Sekai/Colorful Stage character ripping/models help? (Blender) (/thread-41887.html) |
Project Sekai/Colorful Stage character ripping/models help? (Blender) - RyTEM05 - 07-26-2023 Hi! Ive been ripping project sekai/colorful stage for a little bit and finally exporting them to blender I have some questions to ask. 1: "Face" and "Body" merging to make full character? Because at the the moment I'm trying a method I use for splatoon models which is semi-working (Cursor to bone > Armutaure Deform the two) But is there a better way to do this? (or even a way to rip it merged together?) 2: "Face" Anim exporting? At the moment I have no clue how to get face animations working on said "Face" model. I think this might be because the eyes,brows and mouth have no bones for some reason. Or would I have to set up the facial stuff up manually? 3: Object bones not working? I'm currently using "mdl_itm_01" (Ichika's Guitar) to try and just see how it looks n all but Ive run into an issue of the bones (Root, Guitar, Pick) just not working with said object. For the moment I've just manually added an armature to make it work or is there a specific export method to make it work? Image of the bones/Guitar It would be appreciated if anyone who knows about this can help! |