Weight painting question - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Models Resource (https://www.vg-resource.com/forum-111.html) +---- Forum: Ripping Help (https://www.vg-resource.com/forum-115.html) +---- Thread: Weight painting question (/thread-41902.html) |
Weight painting question - MicroSRB2 - 08-02-2023 So i am continuing my little ripping for Chex Quest HD, and Flembrane's default weights are Blender Auto-Weights. in other words, they stink, You just don't see them in the game's animations becuase he barely moves. Am i supposed to fix this before submitting the model? or do i just leave them as-is? Kind regards, Micro- RE: Weight painting question - Random Talking Bush - 08-02-2023 Normally you'd leave them as they are, or if you want to do a cleanup job on it at the very least you should include a second model in the submission with the changes (e.g. one "original" and one "fixed"). |