Help - StarFox 64 Blue Marine - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Models Resource (https://www.vg-resource.com/forum-111.html) +---- Forum: Ripping Help (https://www.vg-resource.com/forum-115.html) +---- Thread: Help - StarFox 64 Blue Marine (/thread-42160.html) |
Help - StarFox 64 Blue Marine - zanderwitaz - 11-12-2023 Hello all, I'm trying to get the following model to load with all of the textures preserved/loaded in their proper places: https://www.models-resource.com/nintendo_64/starfox64/model/28741/ All of the other models I have downloaded/used here have worked without a hitch, but this specific model has issues and I know next to nothing on how to fix it. I desperately need it as a reference for a current project. Attached is the generated model. I've been using Autodesk's model viewer: https://viewer.autodesk.com/designviews Getting a bit desperate here, as screenshots etc. aren't precise enough for what I'm doing. Thanks in advance RE: Help - StarFox 64 Blue Marine - Qw2 - 11-15-2023 I just looked at the model and that's how the obj loads unfortunately. Looking at the UV I don't think it's fixable... I would recommend either loading the dae if you can or converting the dae to obj before you import it. |