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Kirby Super Star SNES Font Rip - Printable Version

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Kirby Super Star SNES Font Rip - wr1jeffey - 12-05-2023

I am having some difficulty locating and extracting the letter/numbers/symbols used by the game in the ROM. The one on the resource has the letters but nothing else. I don't mind doing it myself but as I am a bit new to this and YY-CHR I am having a bit of difficulties. Can anyone point me in the right direction?


RE: Kirby Super Star SNES Font Rip - Barack Obama - 12-05-2023

Not all fonts in the game are actually fonts, some of them are backgrounds or sprites.
You can try vSNES, though:

[Image: RJXAmdj.png]

Left: font, right: background.


RE: Kirby Super Star SNES Font Rip - wr1jeffey - 12-05-2023

(12-05-2023, 01:38 AM)BarackĀ Obama Wrote: Not all fonts in the game are actually fonts, some of them are backgrounds or sprites.
You can try vSNES, though:

[Image: RJXAmdj.png]

Left: font, right: background.

VSNES might have been what I was looking for. Appreciate the info.


RE: Kirby Super Star SNES Font Rip - Barack Obama - 12-05-2023

No problem, have fun with it. It's a mighty tool in terms of SNES ripping. You need ZSNES quicksaves, though.

What I like the most about it:
- You can edit every single palette colour, like changing a black bg to pink or green.
- If you hover over a sprite/tile in sceneviewer, the palviewer automatically jumps to the used palette of it (except mode 7 stuff).
- vSNES shows the internal SNES palettes and colour 1 (out of 16 in a row) is used for transparency. Sometimes these bars are split (Zelda 3, SMW).
- If a sprite is covered by another sprite, you can erase it.
- Most of the good stuff is stored in 4-bit and VRAM/WRAM, sometimes ROM. FX is rarely used, like in Starfox. 2-bit is usually about fonts.

There is also another tool you can try:
https://www.vg-resource.com/thread-41182-post-675404.html#pid675404
bsnes-rawpalettes by Random Talking Bush, shows true colours just like vSNES (the original bsnes isn't able to do that). Also has a tile viewer, but I personally prefer vSNES.
As far as I remember, you need to download the original bsnes+ and then paste bsnes-rawpalettes over it.