question about rigging - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Models Resource (https://www.vg-resource.com/forum-111.html) +---- Forum: Ripping Help (https://www.vg-resource.com/forum-115.html) +---- Thread: question about rigging (/thread-42621.html) |
question about rigging - sijaab - 04-15-2024 hello, i am (re)ripping models from the dreamcast game illbleed, i have ripped some enemies and bosses and reripped the playable characters with rigging and this is where the question comes in, jorg S. baker in noesis the same model in blender as you can see the rig is quite weird (it seems to move properly), so what do i do now should keep the rig or delete it before i submit it btw: all the models have this thanks for reading RE: question about rigging - Jasper7438 - 04-15-2024 The rig looks fine! Don't worry, most model rigs look strange when imported into Blender. All that is important is that the bones are in the right place and are weighted to the correct parts of the model. RE: question about rigging - sijaab - 04-15-2024 thanks! |