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[TUTORIAL] How to export 3D models and its textures from a PS1 game - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: General Ripping (https://www.vg-resource.com/forum-145.html) +--- Thread: [TUTORIAL] How to export 3D models and its textures from a PS1 game (/thread-42758.html) |
[TUTORIAL] How to export 3D models and its textures from a PS1 game - danilo.sim - 06-09-2024 1- Install and configure Duckstation Link: https://github.com/scurest/duckstation-3D-Screenshot/releases/tag/latest-3d-screenshot Download the archive according to your OS and unzip it on your computer. To work he needs a PS1 BIOS, link: [removed - this one might not actually be an issue but I'm removing it to be on the safe side regardless -Petie] Create a BIOS folder and put those archives there, on the first time opening the emulator you will have to give it the path of those archives for it to work. 2- Install Blender Link: https://www.blender.org/download/ 3- Get your ISO I use the following website for that: [removed - links to ROM sites are not allowed here -Petie] 4- Start the ISO on Duckstation and screenshot it When you find the model you want click on 3D Screenshot/show 3D Screenshotter/Take Screenshot ![]() It will export the model to C:\Users\your_name\Documents\DuckStation\screenshots_3d with the textures and everything. But it will export everything on your camp of vision, not just the model! 5- Delete everything but the model Open Blender, import the model, using the Edit Mode, click on the Face Selection Mode ![]() It is that cube highlighted in blue
Select everything that isn't the model and press delete. 6- Seeing the textures Now that you only have the model, go take a look at it texturized. ![]() Click on the option Texture Paint, it will show the texturized model provided by Duckstation. Export it as .obj and that's it! Useful links: GitHub guide: https://github.com/scurest/duckstation-3D-Screenshot/wiki/Instructions I recommend taking a look at the GitHub guide if the exported model looks too weird. |