[TUTORIAL] How to export 3D models and its textures from a PS1 game - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: General Ripping (https://www.vg-resource.com/forum-145.html) +--- Thread: [TUTORIAL] How to export 3D models and its textures from a PS1 game (/thread-42758.html) |
[TUTORIAL] How to export 3D models and its textures from a PS1 game - danilo.sim - 06-09-2024 1- Install and configure Duckstation Link: https://github.com/scurest/duckstation-3D-Screenshot/releases/tag/latest-3d-screenshot Download the archive according to your OS and unzip it on your computer. To work he needs a PS1 BIOS, link: [removed - this one might not actually be an issue but I'm removing it to be on the safe side regardless -Petie] Create a BIOS folder and put those archives there, on the first time opening the emulator you will have to give it the path of those archives for it to work. 2- Install Blender Link: https://www.blender.org/download/ 3- Get your ISO I use the following website for that: [removed - links to ROM sites are not allowed here -Petie] 4- Start the ISO on Duckstation and screenshot it When you find the model you want click on 3D Screenshot/show 3D Screenshotter/Take Screenshot It will export the model to C:\Users\your_name\Documents\DuckStation\screenshots_3d with the textures and everything. But it will export everything on your camp of vision, not just the model! 5- Delete everything but the model Open Blender, import the model, using the Edit Mode, click on the Face Selection Mode It is that cube highlighted in blue
Select everything that isn't the model and press delete. 6- Seeing the textures Now that you only have the model, go take a look at it texturized. Click on the option Texture Paint, it will show the texturized model provided by Duckstation. Export it as .obj and that's it! Useful links: GitHub guide: https://github.com/scurest/duckstation-3D-Screenshot/wiki/Instructions I recommend taking a look at the GitHub guide if the exported model looks too weird. |