Bugs Bunny - Rivals of Aether concept sprites - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Creativity (https://www.vg-resource.com/forum-126.html) +--- Forum: Custom Sprites / Pixel Art (https://www.vg-resource.com/forum-127.html) +--- Thread: Bugs Bunny - Rivals of Aether concept sprites (/thread-42772.html) |
Bugs Bunny - Rivals of Aether concept sprites - HyperVoiceActing - 06-13-2024 I'm going back and forth on whether I want to finish this in the future, but I wanted to show what I was hoping to do for a side project alongside my commission jobs: I want to make a Rivals of Aether mod where I take Bugs Bunny and give him his Multiversus moveset (along with a few small additions to fill out a proper RoA moveset). I sprited a few key-frame poses to try and get an idea of how I could make him look in the RoA style, taking colors from some of the base game char portraits. Part of the reason I'm hesistant to further explore this project is because I know for a fact I can't do it alone, so if anyone's interested in lending a hand I'd really appreciate it RE: Bugs Bunny - Rivals of Aether concept sprites - HyperVoiceActing - 06-18-2024 Working on the first of the animations, this one being the idle. This is just a WIP, I plan on making the arms move eventually, just making sure the ears and legs are fine RE: Bugs Bunny - Rivals of Aether concept sprites - Ton - 06-19-2024 These are fun! Nice work so far! RE: Bugs Bunny - Rivals of Aether concept sprites - HyperVoiceActing - 06-19-2024 (06-19-2024, 12:18 PM)Ton Wrote: These are fun! Nice work so far! Thanks ^^ Also, I finished up the idle and am working on the running animation now RE: Bugs Bunny - Rivals of Aether concept sprites - BugsyBoy1938 - 07-05-2024 Ooohoohoohoo, this is a pleasant surprise! Looking pretty good so far, though i'd suggest going full custom in the future RE: Bugs Bunny - Rivals of Aether concept sprites - HyperVoiceActing - 08-25-2024 (07-05-2024, 12:12 PM)BugsyBoy1938 Wrote: Ooohoohoohoo, this is a pleasant surprise! Looking pretty good so far, though i'd suggest going full custom in the future Just saw your comment, and thank you I did want to try and be accurate to his Multiversus design and animations, but I do have a few custom ideas in mind for certain moves (namely a new down attack, back air, ect) Just been lacking motivation lately, is why I haven't posted anything new outside of a WIP jabbing animation Speaking of which... |