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Sketches for a PS2 model ripper - Printable Version

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Sketches for a PS2 model ripper - scurest - 09-02-2024

Hey. Several people asked me about a PS2 model ripper after my last post. I've drawn up a rough sketch of one over the past few weeks that can dump OBJ files from PCSX2 that I wanted to share.

This should be considered a rough prototype only. The quality is below even the already highly-imperfect DuckStation 3D Screenshot. Most games have problems and all require some amount of manual tweaking, scaling, and clean-up to get usable results.

Nevertheless, I believe it advances on current tech in the following ways: models have both textures and vertex colors, perspective distortion is removed/reduced, and it is possible to get backfacing polys (at the cost of also getting tons of garbage you have to sort through).

Links:
Download it here.
Read the instructions and my other scattered notes here.

Showcase:
[Image: showcase.jpg]

I am probably not going to continue working on this, but maybe someone will find it interesting or want to continue it.


RE: Sketches for a PS2 model ripper - Crimson Blade - 09-04-2024

Oh wow finally! PS2 Model ripping! I hope this doesn't get abandoned. I'll try this when I have time and see.

I also hope the 3D screenshot for the PS1 gets updated aswell.

Still, this is good news!

EDIT: Unfortunately my laptop cannot run it. It says my CPU core isn't strong enough and I have to use an older PCSX2 version which is 1.6.0 or below. Such a shame on my part, but what can you do.


RE: Sketches for a PS2 model ripper - squall789 - 09-19-2024

This is such an awesome thing to have done.
I saw it had an update a week ago, but the documents are all the same, what changed?