Miraibo GO Asset Compression - SOLVED - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Models Resource (https://www.vg-resource.com/forum-111.html) +---- Forum: Ripping Help (https://www.vg-resource.com/forum-115.html) +---- Thread: Miraibo GO Asset Compression - SOLVED (/thread-43049.html) |
Miraibo GO Asset Compression - SOLVED - MovieMaker-X - 09-28-2024 IMPORTANT UPDATE: Ladies and gentlemen, we're finally inĀ For those with the game files, please use these tools and resources: https://drive.google.com/file/d/1jus9W33EOtQ0Eewq7pqvHGfEsganPaFE/view https://www.gildor.org/smf/index.php?topic=7150.15 Everything has been tested and works great so far! Thank you for your support! THREAD ARCHIVE FOR REFERENCE: I've been digging through an open beta testing APK of Miraibo GO (formerly named PetOCraft) still lingering around, but have hit a roadblock in terms of being able to load the assets. I have tried via numerous methods to load them (labeled as .png for some reason), but it just hasn't worked. I checked a few of these files with HxD, which appears to look like an ordinary .pak file. So naturally, I did some more digging and found an Oodle Compression plugin somewhere in a .pak I was able to load in Fmodel. Unfortunately, that's as far as I am able to get so far. I sure hope this mystery will be solved soon! Thank you so much! |