The VG Resource
dude you gotta keep your face on - Printable Version

+- The VG Resource (https://www.vg-resource.com)
+-- Forum: Archive (https://www.vg-resource.com/forum-65.html)
+--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html)
+---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html)
+----- Forum: Spriting and Pixel Art (https://www.vg-resource.com/forum-14.html)
+----- Thread: dude you gotta keep your face on (/thread-4309.html)



dude you gotta keep your face on - Alpha Six - 02-09-2009

[Image: skullng6.png]

idk

wip btw


RE: dude you gotta keep your face on - Ninspriterx - 02-09-2009

Pretty awesome of you ask me.

But I'd say align everything on the skull correctly.
The eye sockets looks crazily out of place.


RE: dude you gotta keep your face on - Alpha Six - 02-09-2009

if you're talking about the left eye, it's half-covered by skin


RE: dude you gotta keep your face on - Ninspriterx - 02-09-2009

I'm talking about the alignment of the things on the skull.
It's okay if the skin is everywhere, but the skull needs to be correctly aligned.
That is unless he had a deformed face before he tore it off.


RE: dude you gotta keep your face on - tsr moderation staff - 02-09-2009

shouldn't he have face-meats?


RE: dude you gotta keep your face on - Bear Saxaphone - 02-09-2009

Why does his skull have cheeks? Really nice choice of colors though, although the tans blend a bit weird.


RE: dude you gotta keep your face on - Gors - 02-09-2009

yeah, the eye sockets aren't centered and the mouth looks too straight. Curve it more like a grin.


RE: dude you gotta keep your face on - Alpha Six - 02-09-2009

update
[Image: skulliu0.png]


RE: dude you gotta keep your face on - Chris2Balls [:B] - 02-09-2009

The jawbone on the sides sticks out too much, and the nasal cavity should be far higher (eye height or slightly lower), which means everything else should be moved in consequence.


RE: dude you gotta keep your face on - Alpha Six - 02-09-2009

i'll probably look like a huge defensive "can't take criticism" douche in this post but i'm not aiming for "omg anatomically correct" in this piece, it's mostly me trying out different shading techniques

[Image: skullsn0.png]

update


RE: dude you gotta keep your face on - Chris2Balls [:B] - 02-09-2009

Okay Smile
I'd take the marks off the skin, or smooth them down.


RE: dude you gotta keep your face on - Alpha Six - 02-10-2009

since i don't plan on doing anything else with this;
[Image: skull__r1383204261.png]


RE: dude you gotta keep your face on - Gors - 02-10-2009

after you moved the eyes more to the center, it became good for me. Good job.