Trying to import mario sunshine levels (.dae) in Unity - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Models Resource (https://www.vg-resource.com/forum-111.html) +---- Forum: Ripping Help (https://www.vg-resource.com/forum-115.html) +---- Thread: Trying to import mario sunshine levels (.dae) in Unity (/thread-43146.html) |
Trying to import mario sunshine levels (.dae) in Unity - pedrom71 - 11-10-2024 I'm trying to import in Unity a model from the pachinko level of Super Mario Sunshine, ripped by Peardian: https://www.models-resource.com/gamecube/supermariosunshine/model/54543/ The model has some items, and each item has an object _VC with the color to apply to the textures. How can I merge the textures with the colors in order to see the correct colors in Unity. I tried to create a shader to multiply the two textures, but they doesn't match. The files are in .dae format RE: Trying to import mario sunshine levels (.dae) in Unity - rveyrand - 11-12-2024 https://docs.unity3d.com/Packages/com.unity.probuilder@4.0/manual/workflow-vertexcolors.html I think this would help you lots in using vertex coloring in Unity |