(Series) Advanced Game Design Articles for Setting Up an Infinite Metagame - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Creativity (https://www.vg-resource.com/forum-126.html) +--- Forum: Game Development (https://www.vg-resource.com/forum-129.html) +--- Thread: (Series) Advanced Game Design Articles for Setting Up an Infinite Metagame (/thread-43255.html) |
(Series) Advanced Game Design Articles for Setting Up an Infinite Metagame - Reactorcore - 12-15-2024 This is a series of game design articles written by me. They're more on the advanced and mature side of topics that dive much deeper into the idea of creating a truly Infinite Game - as in something that feels like your typical epic narrative driven 10 hour campaign experience, but having an infinite metagame that keeps the experience going without the game resetting after you’ve reached a what is commonly known as the “end game”. These articles give you hints on how to surpass that limit and go beyond. Games Are Need Satisfiers https://docs.google.com/document/d/1JIuPw_kcbazTQX1hFxcadtWpvKi5tzdFKAS_UhCwihE Throwaway Games Are Band-Aid Approach https://docs.google.com/document/d/1c9wKcBRcRfTSqCB--S1Ku8srhI4WFAG3_7iQLclssh0 Future Of Games, The Next Big Innovation https://docs.google.com/document/d/12SoeTeaHkPPd9xF9koa4G1LZdSMrX9kd4jV7LkeoZhU My View On The Universe, Life And Death (Part 1) https://docs.google.com/document/d/1mmytZ3GTENHpmYsCf74dMeJPNXCBrzIKKCXzSTLbBMw My View On The Universe, Life And Death (Part 2) https://docs.google.com/document/d/1x7K3maoEju4YL5KN4Av8ikxqzmlTvhmxetZgw8bt3Io Forking Drives Innovation, Not Competition! https://docs.google.com/document/d/1K9nu-s3mb8hqjHGBMGRPHWUutynIX_O45VIlfRX8-no Why I Don't Play Competitive Human Vs Human Games Anymore https://docs.google.com/document/d/1AEL4GWYjHf8qOK0p_JG7hN2RIB0ogGXMOgNWE4psDfs How To Get Started As A Complete Beginner In Game Development https://docs.google.com/document/d/1su-KoRru0D2uiuaYyQ4Acu_o_uGY4TfV2Nx3LYYHAkU How To Grow As A Game Designer. My Story and Biggest Epiphanies https://docs.google.com/document/d/1Uc7p3GZabPU6zD24DEFf0Yu_BF8AB6_7BkHGVElCiIw What Really Is a Game Designer And How To Master This Skill https://docs.google.com/document/d/1qYeWOujm45B-8S0Ib6_1VmpAfSoi6UmBtcJ8O2nA46Y Evolution of a Game Designer According to Common Knowledge, Which Isn’t Always Correct Knowledge https://docs.google.com/document/d/1WN99UKFgOvpaV5rKrm6XxGV005jEzthKMtxwMd78VnI Additive vs Multiplicative Game Content And Why The Latter Is Better https://docs.google.com/document/d/1X46PJP9A6mNVZ4EZVNa80UCmH51aEBJ2jvXm51VBMBQ Scope Creep Is Not An Enemy, You're Just Incompetent and Inexperienced https://docs.google.com/document/d/1dUnMhvgPTFoPFwaomh2T-dLzVyq59Deu_0r3MzPFXCI How To Contextualize Narrative Within Infinite Metagames: Player-Run Services https://docs.google.com/document/d/1MChlMPPABmEWdCfb-QRcsQcHiYoCithIXVCHAD5FgPI Where Does Meaning or Motivation Come From In a Video Game? How To Make a Game Worth Playing? https://docs.google.com/document/d/1AYFUbO3hmwBmdKqWFoU1ACUezfcruUkU_r-x3pQrDUA How To Set Up Pacing, Difficulty, And Progression Within An Infinite Metagame https://docs.google.com/document/d/1qfdoKELsKZFnnuKf1vBz0xZ28GMzNjvJnATPgpe5fr0 GUEST ARTICLE - Exploitative Game Design: Beyond the F2P Debate https://docs.google.com/document/d/1tuL7hozHmT_5BlOeiu-lny7CWGfpWMf5zY2nHYk0t1U GUEST ARTICLE - Loopholes in Game Design https://docs.google.com/document/d/1IfTJ38En4kQdV1wsF8WGel_noOwAzZ0bkaPREabJn8Q Enjoy! |