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Tyler's Nintendo Spriting - Printable Version

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Tyler's Nintendo Spriting - tyler_robert - 02-11-2009

Petey Pirhana
[Image: peteypirhanapresenthr9.png]
Metaknight
[Image: metaknightpresentml2.png]


RE: Petey Pirhana & Metaknight - Alpha Six - 02-11-2009

They all suffer from palette and contrast issues.


RE: Petey Pirhana & Metaknight - tyler_robert - 02-11-2009

Please explain further
Also, some more stuff
Yoshi
[Image: yoshipresentqi4.png]
Pokemon Overworld Tiles and such
[Image: tilespokemoncrystalps2.png]


RE: Petey Pirhana & Metaknight - Alpha Six - 02-11-2009

There are far too many shades, your colors are dull and there's virtually no contrast in between shades. In other words, everything blends together, but not in the desired effect, and it ends up looking really ugly in the end.


RE: Petey Pirhana & Metaknight - tyler_robert - 02-11-2009

Alright, thanks, I'll see what I can do with that


RE: Petey Pirhana & Metaknight - Badassbill - 02-12-2009

For palettes, go look at some Capcom and Nintendo games. The overworld stuff might be helped by referencing some Pokémon tiles.


RE: Petey Pirhana & Metaknight - Koopaul - 02-12-2009

Finding the right palette can sometimes be the hardest part of the sprite. Because the palette often has a lot to do with the style your going for.

Sometimes I'm halfway through a sprite and realize that the palette is not gonna work.


RE: Petey Pirhana & Metaknight - tyler_robert - 02-13-2009

Thanks for all your help, and I'll look into a more lively pallete when I can find the time.
In all honesty, though I don't usually admit it, I'm still pretty new to the spriting game (though I'm sure you guys can all tell that)
EDIT:
Is this better for a pallete?
Mario
[Image: hoaxmariopresentationea8.png]
This is supposed to be a new style of Mario, and he's more of a jumping-around plumber than a skilled fighter.


RE: Tyler's Nintendo Spriting - nairenu - 02-13-2009

Nope, not yet, try to make the lightest shades alot lighter, and the darker shades alot darker


RE: Tyler's Nintendo Spriting - tyler_robert - 02-13-2009

Hmm, I kinda like the blended look.
But I'll give it a shot. Are the shoes okay?

Better?
[Image: hoaxmariopresentationed1.png]


RE: Tyler's Nintendo Spriting - DarkZero - 02-13-2009

He looks a bit too muscular.


RE: Tyler's Nintendo Spriting - tyler_robert - 02-13-2009

Yeah, it's a new style of Mario I'm trying out.
He's supposed to be a larger, less fighter-looking Mario


RE: Petey Pirhana & Metaknight - Owlthief - 02-13-2009

(02-11-2009, 11:32 PM)tyler_robert Wrote: Please explain further
Yoshi
[Image: yoshipresentqi4.png]

that thing scares me.
All kidding aside, you need better lineart on this


RE: Tyler's Nintendo Spriting - tyler_robert - 02-13-2009

Yeah, my lineart still needs work
That was an old sprite anyways, a month at least...


RE: Tyler's Nintendo Spriting - Alpha Six - 02-14-2009

(02-13-2009, 02:09 PM)tyler_robert Wrote: Hmm, I kinda like the blended look.
But I'll give it a shot. Are the shoes okay?

Better?
[Image: hoaxmariopresentationed1.png]
Pillow shading and no sense of anatomy. I can't tell on the computer I'm on because there's an atrocious glare on it, but it also looks like you're using way too many shades that don't have any contrast. Work on that.