Subspace Bomb... - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Spriting and Pixel Art (https://www.vg-resource.com/forum-14.html) +----- Thread: Subspace Bomb... (/thread-4479.html) |
Subspace Bomb... - Snuka7 (Dark Lord) - 02-19-2009 Meh, I had a go at a Subspace Bomb. I have all the sprites including the 'closed' bomb, on my laptop, I'll show them soon. But here is that 'open' version: So, what do you think? RE: Subspace Bomb... - DarkZero - 02-19-2009 Nice. Very official-looking. RE: Subspace Bomb... - Previous - 02-19-2009 Ugh. Get rid of that pillow shading. And fix the roundiness - NEVER go for a smaller-larger-smaller pattern of pixels when you want something to be one round courve - otherwise you get weird bumps. RE: Subspace Bomb... - SK8xp3rt - 02-19-2009 its awesome but the middle is to big, and the whole thing needs to be darker, and the center has to be bigger RE: Subspace Bomb... - Snuka7 (Dark Lord) - 02-20-2009 (02-19-2009, 06:37 AM)Previous Wrote: Ugh. Get rid of that pillow shading. And fix the roundiness - NEVER go for a smaller-larger-smaller pattern of pixels when you want something to be one round courve - otherwise you get weird bumps. Ya, I guess you are right. I don't usally pillow shade, I don't know why I did. There is really not much use for it though, it was mainly for some fun. But thanks for the great C+C! Maybe I'll start on some KSSU or M&L3 Sprite Styles, lol. |