Super Metroid subscreen edits - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Spriting and Pixel Art (https://www.vg-resource.com/forum-14.html) +----- Thread: Super Metroid subscreen edits (/thread-4506.html) |
Super Metroid subscreen edits - Cr0virus - 02-20-2009 Okay, I finished these a few days ago, so I thought I might post 'em somewhere. I changed the shoulder pads a bit on the suits. Encouraged advanced critique;-) RE: Super Metroid subscreen edits - Ngamer01 - 02-20-2009 Tiny Arm Cannon is tiny. Also the right leg (left from our viewpoint) looks broken on all of the suits. EDIT - Gah, my bad. I've fixed this post to show what I had meant. RE: Super Metroid subscreen edits - Kirbyfan - 02-20-2009 I don't see anything wrong with the legs, but the arm cannon is tiny. The purple one's shading isn't so good, make it like the orange, or at least change the shades a bit to make it look better. RE: Super Metroid subscreen edits - Cr0virus - 02-20-2009 (02-20-2009, 01:03 PM)Ngamer01 Wrote: Tiny Arm Cannon is tiny. Also the left leg looks broken on all of the suits.Yes, the cannon IS tiny, but there is nothing wrong with the legs...still, I did say "advanced critique encouraged". Thanks for the notice:-) RE: Super Metroid subscreen edits - Ngamer01 - 02-20-2009 Sorry I had meant something else with the legs. I edited my last post. RE: Super Metroid subscreen edits - Chris2Balls [:B] - 02-20-2009 You pillow-shaded the sprites. Which isn't the best shading you can use. RE: Super Metroid subscreen edits - Cr0virus - 02-20-2009 (02-20-2009, 03:04 PM)Chris2Balls [:B] Wrote: You pillow-shaded the sprites. Which isn't the best shading you can use.I'm quite a n00b at spriting and editing, so I could use some recommendations. OK, re-edited Gravity suit and the arm cannon... |