Edited Deoxys - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Spriting and Pixel Art (https://www.vg-resource.com/forum-14.html) +----- Thread: Edited Deoxys (/thread-4698.html) |
Edited Deoxys - EliteKill - 03-01-2009 I edited the Deoxys sprites from Pokemon Ranger for SSBR. Here they are: Are they considered good? RE: Edited Deoxys - waluigi fan bros - 03-01-2009 well i think they are good RE: Edited Deoxys - nairenu - 03-01-2009 why do his legs have an outline and the torso, arms and head don't have one? RE: Edited Deoxys - Cshad - 03-01-2009 Your special effects blend into the sheets background. RE: Edited Deoxys - [robo9] - 03-01-2009 Looks pretty solid to me, but the last 2 frames to his up A move look like they are attached to his leg and not an arm-tentacle type thing. RE: Edited Deoxys - Neslug - 03-02-2009 It's very small. I think you would've been better off making it all from scratch. I've seen the original and I think that while the effects and touches are nice, they could've been executed better. The thing is, most of the edit work is the attack effects. RE: Edited Deoxys - EliteKill - 03-02-2009 Thanks for the positive comments, It's my first completed sprite sheet (I think...). And if you think it's too small, I edited it for SSBR, a homebrew for the DS, so I had to keep the base sprite and the attacks at a 64x64 limit... RE: Edited Deoxys - Neslug - 03-02-2009 64x64? Oh, sorry, I didn't know that. |