my custom rayquaza - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://www.vg-resource.com/forum-85.html) +----- Forum: The Spriters Resource (https://www.vg-resource.com/forum-5.html) +------ Forum: Submissions (https://www.vg-resource.com/forum-34.html) +------- Forum: Submissions (Archive) (https://www.vg-resource.com/forum-7.html) +-------- Forum: Nintendo (https://www.vg-resource.com/forum-8.html) +-------- Thread: my custom rayquaza (/thread-567.html) |
my custom rayquaza - rayxdgreat - 06-02-2008 http://i196.photobucket.com/albums/aa103/RayXDGreat/Rayquaza.png my first submission! yay. =P and it's my first post too RE: my custom rayquaza - Ton - 06-02-2008 Not a bad start. Needs shading, however. RE: my custom rayquaza - theguy - 06-02-2008 This isn't even pixel art but that said I don't know if there are rules about not submitting shooped stuff. RE: my custom rayquaza - rayxdgreat - 06-03-2008 Tonberry2k Wrote:Not a bad start. Needs shading, however. thanks, i will fix it later tomster785 Wrote:This isn't even pixel art but that said I don't know if there are rules about not submitting shooped stuff. who said it was pixel art? (and what is SHOOPED?) RE: my custom rayquaza - Britt - 06-03-2008 Its Vector Art. This is the "Spriters" Recourse. RE: my custom rayquaza - Flare - 06-03-2008 I believe we have had this argument ages ago on whether vectors should be allowed if they are in png form. I still say this is a sprite its just the means of producing it is different from most sprites. |