Eerie's Mansion II - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Games Development (https://www.vg-resource.com/forum-22.html) +----- Thread: Eerie's Mansion II (/thread-5769.html) |
Eerie's Mansion II - Gate - 04-18-2009 Screenshots: Story: Mario is trapped again... and he doesn't know how to escape from it. You have to help him to escape from the mansion This game is going to have 35 levels, 5 of them are boss stages, I'll post a demo soon, If you want to create a level for my game read the text below! How to create a level for my game Use this tileset ---------------------------------------------------------------------------- Instructions 1. Levels can't be bigger than 1280x1280 2. Use the triangle to indicate warp doors 3. You can put a random number of keys, but be sure the number of keys is smaller than 10 4. Place somewhere the starting place of Mario 5. ONLY 1 Goal door --------------------------------------------------------------------------- The movement of the numbered eeries are the folowing 1.- Circular move (Clockwise / Counter Clockwise) 2.- Horizontal move (Only changes when collides with a solid) 3.- Vertical Move (Only changes when collides with a solid or a jumpthrough block) 4.- Diagonal (Same as above) ---------------------------------------------------------------------------- Once you made a level you have to PM me a password for your level, something like "eeriesarecool" If you have a question about creating levels, Tell me what is the problem and I'll response you when I have time |