Mcdonald land - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://www.vg-resource.com/forum-85.html) +----- Forum: The Spriters Resource (https://www.vg-resource.com/forum-5.html) +------ Forum: Submissions (https://www.vg-resource.com/forum-34.html) +------- Forum: Submissions (Archive) (https://www.vg-resource.com/forum-7.html) +-------- Forum: Other (https://www.vg-resource.com/forum-13.html) +-------- Thread: Mcdonald land (/thread-633.html) |
Mcdonald land - Helmo - 06-04-2008 The hero ill make the icon later and yes its a complete rip :l RE: Mcdonald land - Ton - 06-04-2008 Is that really all it does? There must be more to rip... RE: Mcdonald land - Deathbringer - 06-04-2008 There's actually more for his walk, but it is pretty much lacking.....unless he adds the map sprites. Even that would still seem small. RE: Mcdonald land - Dazz - 06-04-2008 What about the black kid? RE: Mcdonald land - Helmo - 06-05-2008 well the walk is complete i checked, but the jump is the same as the second walk sprite and the fall sprite is the same as the second lift sprite. RE: Mcdonald land - Deathbringer - 06-05-2008 Dazz Wrote:What about the black kid?I don't know if he's playable but he does have tiles in the ROM. Map sprites too. Nevermind, he is playable, in the difficulty select screen, jumping on the C Block changes between the two. And I'm still right about his walk, you're missing this. He also has sprites for walking while holding something. |