Acro -KSSU Style - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://www.vg-resource.com/forum-85.html) +----- Forum: The Spriters Resource (https://www.vg-resource.com/forum-5.html) +------ Forum: Submissions (https://www.vg-resource.com/forum-34.html) +------- Forum: Custom / Edited (https://www.vg-resource.com/forum-36.html) +------- Thread: Acro -KSSU Style (/thread-6595.html) |
Acro -KSSU Style - Omegakyogre - 05-19-2009 Well, this was finished a while ago now (must be at least a month or two now), and posted in the KSSU Customs Project thread (also a month or two ago), so I'll try again. I also want to confirm it's satisfactory work, as I'm aiming to submit it. RE: Acro -KSSU Style - Neslug - 05-19-2009 Superb, I'd say. The outline looks a little thick around some parts, that's about it. But it looks good in the sheet thumbnail so that's not probably a huge problem. However, the rock being crushed to bits animation starts to look like paper the further it goes. Might not want to make the bits get so small. RE: Acro -KSSU Style - Zac - 05-19-2009 Pretty nice. You should add some more frames, like to death animation. Acro also does flips and things in the water, wich you could add. RE: Acro -KSSU Style - Omegakyogre - 05-19-2009 (05-19-2009, 06:41 AM)Neslug Wrote: However, the rock being crushed to bits animation starts to look like paper the further it goes. Might not want to make the bits get so small. I think I agree with you. I'm going to work with it and animate some different ideas I have - I have a feeling it's not going to need all of the paper-y bits around the end of the series. Quote:You should add some more frames, like to death animation. Acro also does flips and things in the water, wich you could add. Well, the work is intended to be a conversion of Acro from KDL3 to KSSU, as there're a lot of things about K64's Acro that aren't quite consistent or that would be hard animate well. There may be a couple of frames I still want to add, though... RE: Acro -KSSU Style - Kitsu - 05-19-2009 This is KDL3 Acro, which is probably why he doesn't have all those moves from K64. @omegakyogre, it looks good enough, except for what has already been mentioned. EDIT: Beaten to it. RE: Acro -KSSU Style - GrooveMan.exe - 05-19-2009 LOVE IT. Moving~ You may also treat this as an invitation to post threads directly in Custom Submissions if you so wish. RE: Acro -KSSU Style - Dazz - 05-19-2009 Great job, really nice! RE: Acro -KSSU Style - Omegakyogre - 05-19-2009 Thanks, Grooveman. EDIT: I was late- Thanks Grooveman AND Dazz! I honestly think the four rock pieces are all you need to animated a decent-looking 'break-apart' effect, so I've gotten rid of the paper pieces. I'm unsure as to how much more work I want to put into this sheet, so it would help if you guys could suggest a pose or two that you think is necessary. RE: Acro -KSSU Style - A.J. Nitro - 05-19-2009 Great job! |