Metal Gear Solid: Ghost Babel - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://www.vg-resource.com/forum-85.html) +----- Forum: The Spriters Resource (https://www.vg-resource.com/forum-5.html) +------ Forum: Submissions (https://www.vg-resource.com/forum-34.html) +------- Forum: Game Boy (https://www.vg-resource.com/forum-38.html) +------- Thread: Metal Gear Solid: Ghost Babel (/thread-6650.html) |
Metal Gear Solid: Ghost Babel - HunterZ - 05-21-2009 I am ripping enemies and the sort from MGS:GB. Right now, as you can see, I am working on the Enemy Soldiers. Damn for a GBC game the animations are pretty fluid. RE: Metal Gear Solid: Ghost Babel - Dazz - 05-21-2009 Sweet start! But yeah, this should have been posted in discussion or projects - this isn't finished... RE: Metal Gear Solid: Ghost Babel - HunterZ - 05-21-2009 Ok... Then should someone move it? Added Cameras, Looking around motions and the "!". |