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Unamed 8bit Action-RPG - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Spriting and Pixel Art (https://www.vg-resource.com/forum-14.html) +------ Forum: Sprite Projects (https://www.vg-resource.com/forum-15.html) +------ Thread: Unamed 8bit Action-RPG (/thread-68.html) Pages:
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Unamed 8bit Action-RPG - SmithyGCN - 05-21-2008 You may remember this from the old Pixeltendo. My girlfriend and I are working on an 8-bit action-rpg together that draws elements from modern Castlevania titles as well as other games. This is a personal project between my girlfriend and I so no one is actually allowed to join in, but you are able to check back on this topic if you are interested in it to check updates. ![]() The game itself was inspired by the concept of Captain N: the Game Master, the old '80s cartoon. Though it is based off the concept of the show, it doesn't feature its characters and character designs nor its overall story. ![]() -A few things of note: while the tile sets, sprites, and backgrounds all boast a classic retro nes style, it doesn't follow to the hardware limitations. The game will eventually boast multiple scrolling background layers, some sprites have 5 colors to differentiate the main playable characters from the others, semi-transparent effects, gradual hue shifting, scaling and rotating objects, lighting, and some mode 7 graphics. ![]() -MAIN CHARACTERS- Katey -SUMMON- Vapreen Lucario -BOSSES- Malkil (to be redone)Sir Rowdain Kamek Talos Porky Air Man Lucario -ENEMIES- Sniper Joe Paranthropus Zombie D.M. Joe Peterchy Skeleton Fire Mage Muth -NPCs- Castlevania Jova Village NPCs (to be redone) Mushroom Kingdom NPCs -CONCEPT ARTWORK- Dark Matter -MISCELLANEOUS- Font Set It may not seem like much now, but things will be added over time. Things will be updated in the list from now on. I removed the animated 8bit tags because they were kind of a hassle when I tried to upload things in quick succession. RE: Unamed 8bit Action-RPG - Adam - 05-21-2008 Frickin' sweet for 8bit. Great job Smithy. RE: Unamed 8bit Action-RPG - Boo - 05-21-2008 How wow, I really like the enemies. Good job. This will turn out amazing. RE: Unamed 8bit Action-RPG - GrooveMan.exe - 05-21-2008 YES, IT'S SMITHY ![]() Can't wait to see what you're gonna produce next. RE: Unamed 8bit Action-RPG - Wavey - 05-21-2008 Woo, glad to see this again. Nice job ![]() RE: Unamed 8bit Action-RPG - Don - 05-21-2008 Very Nostalgic to see sprites from 8-Bit games. Brings me memories. Nice job BTW. RE: Unamed 8bit Action-RPG - SmithyGCN - 05-22-2008 ![]() Porky is uploaded to the main list. Not only that, but I added more to his sheet.[/u] RE: Unamed 8bit Action-RPG - SmithyGCN - 05-22-2008 ![]() Air Man is now uploaded to the main list. RE: Unamed 8bit Action-RPG - SmithyGCN - 05-22-2008 ![]() Main heroine. RE: Unamed 8bit Action-RPG - Boo - 05-22-2008 Woah, that is just.. amazing. Absolutely love Porky, and the Star Fox team is amazing. ![]() RE: Unamed 8bit Action-RPG - Arctrooper48 - 05-22-2008 Is the Fire Mage inspired by the Mages in Faxanadu? And your sprites are great, good luck to you and your girlfriend. RE: Unamed 8bit Action-RPG - SmithyGCN - 05-22-2008 Why yes it is. I didn't know if anyone here has ever played Faxanadu. And, thank you.[/i] RE: Unamed 8bit Action-RPG - Wavey - 05-22-2008 I love these, especially Porky ![]() RE: Unamed 8bit Action-RPG - Arctrooper48 - 05-22-2008 I noticed because i'm ripping from the game currently (and it's probably my all time favorite NES game). Your Welcome =] RE: Unamed 8bit Action-RPG - Ton - 05-23-2008 You're so great, Smithy. |