Fire Emblem: RD - Black Knight! - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://www.vg-resource.com/forum-85.html) +----- Forum: Requests (https://www.vg-resource.com/forum-32.html) +----- Thread: Fire Emblem: RD - Black Knight! (/thread-6866.html) |
Fire Emblem: RD - Black Knight! - fireemblemfreak - 05-30-2009 I have already started on a Black Knight edit from this sheet right here. Ripped by Grim. I've looked through the sheet, and I've noticed that there are no walking sprites. I haven't played FE:7, so I wouldn't know if there are any. I was wondering if anyone could help me make some walking sprites for the Black Knight, based on the one I've made at the top? RE: Fire Emblem: RD - Black Knight! - Raytheon - 05-31-2009 the reason there arent walking sprites is because thats a battle sprite :e RE: Fire Emblem: RD - Black Knight! - fireemblemfreak - 05-31-2009 So...um...think you can help? RE: Fire Emblem: RD - Black Knight! - triptych - 05-31-2009 >battle sprite >not a map/overworld sprite >map/overworld sprites have movement RE: Fire Emblem: RD - Black Knight! - fireemblemfreak - 05-31-2009 That's what the problem is. I want to give movement to a battle sprite... |