Dungeon Jumpsacker - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Games Development (https://www.vg-resource.com/forum-22.html) +----- Thread: Dungeon Jumpsacker (/thread-7487.html) |
Dungeon Jumpsacker - Mecha the Slag - 06-24-2009 DUNGEON JUMPSACKER
After spending several years in ancient Egypt, Mario finally finds the hidden treasure of the Egyptian gods. However there are some who does not approve of it and it's now your turn to escape using your all new artefact. And space. DOWNLOAD Highscore List RE: Dungeon Jumpsacker - Vipershark - 06-24-2009 Space is to move. Eh. It was okay. RE: Dungeon Jumpsacker - Rob - 06-24-2009 Darn it i almost beat Sonikku- errrrrr MTC's Record RE: Dungeon Jumpsacker - Mecha the Slag - 06-26-2009 (06-24-2009, 06:31 PM)Vipershark Wrote: Space is to move.I did mention that in the first post. With bold, underline and enlarged font. RE: Dungeon Jumpsacker - Mecha the Slag - 06-30-2009 100 downloads from tSR but no comments? RE: Dungeon Jumpsacker - Previous - 06-30-2009 I don't like the scaling filtering. Nice concept, though. Was a little shocked when one of those things came out of the floor for the first time. RE: Dungeon Jumpsacker - Adam - 06-30-2009 Great as always, Mecha. Really love your games. |