Drawn to Life: The Next Chapter - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Other Stuff (https://www.vg-resource.com/forum-6.html) +----- Forum: Gaming Discussion (https://www.vg-resource.com/forum-18.html) +----- Thread: Drawn to Life: The Next Chapter (/thread-7746.html) |
Drawn to Life: The Next Chapter - Kira. - 07-06-2009 http://www.nintendo.com/games/detail/eWKm7dm9G9-M0MQUOTxl8fM9XEFyHYfr#videos Well, I never got the chance to check out the DS version of this game, it looks kool, what do you guys think/hope about it? RE: Drawn to Life: The Next Chapter - GrooveMan.exe - 07-06-2009 It'll be just as boring as the DS game. And drawing will be even harder~ RE: Drawn to Life: The Next Chapter - Kira. - 07-06-2009 idk GrooveMan, it looks pretty intresting... Says on IGN that you can make up to 4 arms and 4 legs and move around the joins.... I'm gonna make some kinda machine XD RE: Drawn to Life: The Next Chapter - Vipershark - 07-06-2009 (07-06-2009, 09:20 AM)GrooveMan.exe Wrote: It'll be just as boring as the DS game. And drawing will be even harder~ this I never played the ds version, and while I think its a great concept, I've heard that it's extremely boring that, and wii drawing is near impossible to get accurate RE: Drawn to Life: The Next Chapter - Shawn - 07-06-2009 its a good idea but it doesnt look like it was done very well id rather wait for scribblenauts RE: Drawn to Life: The Next Chapter - Gaia - 07-06-2009 idk I heard it was even worse in the spongebob edition, it was just drawn to life with a media makeover and spongebob slapped on it for sales. to be honest, I thought it could have done a little better with a better programming crew, which could be made up with scribblenauts. I'd also rather have it as a gradius-styled game too. RE: Drawn to Life: The Next Chapter - Kira. - 07-06-2009 looked into it a little more, go look at the IGN thing for it, they said they thought of the Wii's "shakeyness" and made it to where you can zoom in to each pixel, or just use a line/circle tool for drawing.. And it looks pretty promising, and they said they added things for the Hard-Core gamers so it wont be so boring RE: Drawn to Life: The Next Chapter - Shawn - 07-06-2009 (07-06-2009, 04:15 PM)Kira. Wrote: they said they added things for the Hard-Core gamers so it wont be so boring RE: Drawn to Life: The Next Chapter - Clutch - 07-06-2009 (07-06-2009, 04:15 PM)Kira. Wrote: looked into it a little more, go look at the IGN thing for it, they said they thought of the Wii's "shakeyness" and made it to where you can zoom in to each pixel, or just use a line/circle tool for drawing.. Ah, good. Even trying to draw emblems in Diddy Kong Racing DS was overly frustrating. RE: Drawn to Life: The Next Chapter - Kira. - 07-06-2009 (07-06-2009, 06:14 PM)Champion Shawn Wrote:(07-06-2009, 04:15 PM)Kira. Wrote: they said they added things for the Hard-Core gamers so it wont be so boring Ya, that's wat i said, i was like, "Hard Core for Wii?? SCORE!" (07-06-2009, 06:52 PM)Clutch Wrote:(07-06-2009, 04:15 PM)Kira. Wrote: looked into it a little more, go look at the IGN thing for it, they said they thought of the Wii's "shakeyness" and made it to where you can zoom in to each pixel, or just use a line/circle tool for drawing.. i believe it RE: Drawn to Life: The Next Chapter - Vipershark - 07-06-2009 honestly I think if an indie developer made a GOOD drawn to life type game it'd be one of the best out there custom content with GOOD gameplay that's not incredibly boring? sign me up. RE: Drawn to Life: The Next Chapter - bnewton - 07-09-2009 same here,but the only real drawback I saw in the ds game, was that I couldn't choose my weapon,like it would have been cool to try and beat a old boss with the sword. |