Mushihime-Sama (PS2) - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://www.vg-resource.com/forum-85.html) +----- Forum: The Spriters Resource (https://www.vg-resource.com/forum-5.html) +------ Forum: Submissions (https://www.vg-resource.com/forum-34.html) +------- Forum: PlayStation / PlayStation 2 (https://www.vg-resource.com/forum-45.html) +------- Thread: Mushihime-Sama (PS2) (/thread-8095.html) |
Mushihime-Sama (PS2) - KoA - 07-24-2009 Hello all, these are rips from a Japanese manic shooter game which got popular through its status as being unreasonably difficult. It originally started off as an Arcade game, but got ported to PS2, where I was able to nab these sprites. I felt compelled to rip from this because this game is visually gorgeous, though you don't notice half the time due to the volley of bullets raining down on you. Section Icon: Stages Bosses & Enemies Miscellaneous And that's all for now. There's a gazillion enemies and sprites so my work is far from over. RE: Mushihime-Sama (PS2) - Ton - 07-27-2009 Great job. All saved. RE: Mushihime-Sama (PS2) - KoA - 07-31-2009 Holy fuck you guys have no idea how much of a pain it is to rip the stages in this game! Just the first one took like 3 days on and off to do. Thank god there's only 5, and this seems to be the longest. Figured having two versions up would be best, considering how the stages are layered. RE: Mushihime-Sama (PS2) - Davy Jones - 08-09-2009 Wow, I love these backgrounds. Very good |