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Project Super Mario Chronicles. - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Spriting and Pixel Art (https://www.vg-resource.com/forum-14.html) +------ Forum: Sprite Projects (https://www.vg-resource.com/forum-15.html) +------ Thread: Project Super Mario Chronicles. (/thread-8133.html) Pages:
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Project Super Mario Chronicles. - wolfgator - 07-25-2009 Characters: - Mario ~ Wolf - Luigi ~ Mike Shinoda - Peach ~ *Open* - Toad ~ *Open* - Yoshi ~ Wolf, edited by Fez - Bowser ~ *Open* Enemies: - Goombas ~ Wolf - Koopa ~ Wolf - Spinies ~ Mike Shinoda - Piranha Plants ~ Fez - Pokey ~ Fishmuffin (tiny edit by Fez) - Shy guys ~ Fez - Dry Bones ~ Wolf - Bullet Bills ~ PJ Sam - Thwomps ~ Wolf - Bob ombs ~ Wolf - Boo ~ Fez - Cheep cheeps ~ Fez - Podobo ~ Fishmuffin - Parakoopa ~ *Open* - Phanto ~ Fez - Hammer Bro ~ Wolf Tilesets and items ~ Wolf and PJ Sam Spriters: - Wolf ~ Main spriter. - Fez ~ Assistant spriter. - Funky ~ Assistant spriter. - Fishmuffin ~ Assistant spriter. - Mike Shinoda ~ Assistant spriter. Website link: http://smchronicles.weebly.com/index.html RE: Project Super Mario Chronicles. - Baegal - 07-26-2009 the podobo are the fireballs, right? I might want to give this a try RE: Project Super Mario Chronicles. - Kirbyfan - 07-26-2009 Why does Dry Bones have shells next to him. He never goes into a shell. He just breaks apart, and reconnects. RE: Project Super Mario Chronicles. - CeeY - 07-26-2009 I'll try Toad. RE: Project Super Mario Chronicles. - wolfgator - 07-27-2009 (07-26-2009, 09:41 PM)Kirbyfan Wrote: Why does Dry Bones have shells next to him. He never goes into a shell. He just breaks apart, and reconnects. Since i was going to do a Dry beetle. He's under the Dry category and it's not much use making a whole sheet for him. That would be great Baegal and CeeY. RE: Project Super Mario Chronicles. - CeeY - 07-30-2009 (07-27-2009, 12:41 AM)wolfgator Wrote:Is there any specific style rules that I'd have to follow?(07-26-2009, 09:41 PM)Kirbyfan Wrote: Why does Dry Bones have shells next to him. He never goes into a shell. He just breaks apart, and reconnects. RE: Project Super Mario Chronicles. - wolfgator - 07-31-2009 Not really, only this style. RE: Project Super Mario Chronicles. - DunamisBoy - 08-03-2009 Is my Cheep-Cheep good? RE: Project Super Mario Chronicles. - gorgonslayer - 08-03-2009 (07-25-2009, 08:32 PM)wolfgator Wrote: So i've been working on my new game Smchronicles for some time, but i decided i'll release my progress now. I've gotten almost everything sprited and a few sprites already sheeted. A few friends, Mirror, PJ Sam and Fez, have been helping me with the project a great deal. Mirror has been programming the engine from scratch using many new elements you might find fun. PJ Sam and Fez are assisting spriters and have done a lot to help. RE: Project Super Mario Chronicles. - wolfgator - 08-06-2009 That cheep Cheep is great! RE: Project Super Mario Chronicles. - DunamisBoy - 08-06-2009 (08-06-2009, 01:42 AM)wolfgator Wrote: That cheep Cheep is great! Thank you! Ill start working on the other frames then ![]() RE: Project Super Mario Chronicles. - DunamisBoy - 08-06-2009 This good? Also, is there anything else you want cheep-cheep to do? (like jumping or ect.?) RE: Project Super Mario Chronicles. - wolfgator - 08-07-2009 Yep, nice animating. I'll be adding you to the credits. RE: Project Super Mario Chronicles. - Clairvoyance - 08-07-2009 I love the style in this ![]() Good job! I wounder if I can do pokey :0 RE: Project Super Mario Chronicles. - DunamisBoy - 08-07-2009 (08-07-2009, 01:26 AM)wolfgator Wrote: Yep, nice animating. I'll be adding you to the credits. Thanks ^^ Oh yeah, do you want any other underwater enimies? I'll happily do blooper if needed XD |