Tekken 4 Paul Sprite - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Spriting and Pixel Art (https://www.vg-resource.com/forum-14.html) +----- Thread: Tekken 4 Paul Sprite (/thread-8633.html) |
Tekken 4 Paul Sprite - tfg555 - 08-21-2009 This will be something i may start in the next month or so. i know its only one but there will be alot more. Give me some suggestions. Here is a screenshot: RE: Tekken 4 Paul Sprite - Dazz - 08-21-2009 That's not a sprite, that's just a picture of paul... Sorry, but sprites are pixel-by-pixel work - not 3D models. RE: Tekken 4 Paul Sprite - tfg555 - 08-22-2009 but i made this image with them. i know its not the best but its a start http://img16.imageshack.us/img16/8236/paulo.gif RE: Tekken 4 Paul Sprite - GrooveMan.exe - 08-22-2009 But the thing is, you're not spriting anything. All you're doing is cutting out screenshots of a 3D game, and it looks terrible. I wouldn't bother, personally. RE: Tekken 4 Paul Sprite - Alpha Six - 08-22-2009 This definitely can't be used in-game. However, I do believe that this could be useful for reference for people who actually wanna sprite it. Not good by itself, a great idea when combined with an actual spriter. But since as far as I know, nobody's looking to sprite Tekken characters (except maybe me) I agree; it'd be best not to bother. RE: Tekken 4 Paul Sprite - Maneko - 08-22-2009 Personally, I don't think this is useable at -all- since if someone wanted to get visual references to make their own sprites, they could (and should) use the official art instead. RE: Tekken 4 Paul Sprite - Cshad - 08-22-2009 Except if they want to sprite the animations this would be the only kind of thing to get a reference from RE: Tekken 4 Paul Sprite - Maneko - 08-22-2009 In that case, the most practical way would be running the iso and capturing screenshots of the entire sequences. RE: Tekken 4 Paul Sprite - Alpha Six - 08-23-2009 Not everyone is lucky enough to have a computer that can run PS2 emulation. And by that, I mean very few people can do that on their own. Especially if they're spriters, because spriters don't need hefty computers. RE: Tekken 4 Paul Sprite - Maneko - 08-23-2009 Good point. RE: Tekken 4 Paul Sprite - GrooveMan.exe - 08-23-2009 Be that as it may, this doesn't belong here, and I'll have to lock it. Aside from that, there's a Tekken Advance. A lot of the moves of the popular characters have already been transplanted to sprite form. |