Tatsunoko vs Capcom: Now with more zombies, Space Lances and Zero - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Other Stuff (https://www.vg-resource.com/forum-6.html) +----- Forum: Gaming Discussion (https://www.vg-resource.com/forum-18.html) +----- Thread: Tatsunoko vs Capcom: Now with more zombies, Space Lances and Zero (/thread-8769.html) |
Tatsunoko vs Capcom: Now with more zombies, Space Lances and Zero - Angelglory - 08-29-2009 Rather than just ultra/necro posting the old thread, here's a new one. Anyway, for those who have been following the game, it's coming out in US soon, EU as well. At the Tokyo Game Show near the end of next month, Capcom will be revealing four new characters: two for Capcom + two for Tatsunoko. Hakushon Daimao won't be in the US/EU release of the game, so Tatsunoko will have one less character than Capcom Link: http://www.joystiq.com/2009/08/24/tatsunoko-vs-capcoms-four-new-characters-to-be-revealed-at-tgs 9/23/09: New Trailer with Tekkaman Blade + Frank West: http://www.youtube.com/watch?v=IT342E00WsI *NEW* 10/14/09: Zero & Joe the Condor: Zero gameplay Joe the Condor gameplay Discuss and stuff RE: Tatsunoko vs Capcom - Angelglory - 09-09-2009 New character, Tekkaman Blade for the Tatsunoko side. RE: Tatsunoko vs Capcom - Alpha Six - 09-09-2009 How has NOBODY posted in this topic?! This is going to be fucking epic, I can't wait for the US debut. I'm going to buy it on day one. RE: Tatsunoko vs Capcom - Codestar - 09-09-2009 I really don't see why they would really consider marketing this to the U.S... I mean how many people are actually going to know anything tatsunoko in the U.S.? RE: Tatsunoko vs Capcom - Gwen - 09-09-2009 even though i have a 360 now i'll still be getting this definitely. RE: Tatsunoko vs Capcom - Alpha Six - 09-09-2009 (09-09-2009, 04:57 PM)Kaikimi Wrote: I really don't see why they would really consider marketing this to the U.S...The people that actually pay attention to Capcom games (i.e. the dedicated fans) have definitely brushed up on it, and a US release could mean a "resurrection" of Tatsunoko's stateside popularity. Also it's a VS. game, and those are really popular among 2D fighter fans around here, regardless of characters. Who actually knew who SNK was when Capcom vs SNK came out? I know people who have never even heard of the King of Fighters series. RE: Tatsunoko vs Capcom - http://z15.invisionfree.com/NG - 09-09-2009 (09-09-2009, 04:56 PM)Tyvon Wrote: How has NOBODY posted in this topic?!i dont like fighting games RE: Tatsunoko vs Capcom - Negative-Zer0 - 09-09-2009 And this post had a point how? I can already se the sequel. It will have crappy rap music like " i wanna take you for a drive" Chris from R.E. will be in. Akuma will look awkward. AAAHH, the perfect game. You guys think that japan will be pissed? Its kinda unfair since they actually knew who all those characters were RE: Tatsunoko vs Capcom - triptych - 09-09-2009 get a smaller sig holy fucking nígger dicks RE: Tatsunoko vs Capcom - Alpha Six - 09-09-2009 (09-09-2009, 05:13 PM)UziSoul The Idea Man Wrote: And this post had a point how? I can already se the sequel. It will have crappy rap music like " i wanna take you for a drive" Chris from R.E. will be in. Akuma will look awkward. AAAHH, the perfect game.This post is only slightly less retarded than the one about how holding back to block is stupid. I mean, seriously? Are you that retarded? The soundtrack would be left alone. Can you even name a single fighting game released in America that had a rap soundtrack that wasn't a Def Jam game? Why would they all of a sudden use one? Chris Redfield would be an awesome character anyway. He can apparently punch through boulders and crowds of black people. And Akuma would look fine. Did you even look at the game at all? RE: Tatsunoko vs Capcom - Negative-Zer0 - 09-09-2009 Well that Statment was a joke. The music in MvC 1 was great but MvC 2 turned into some type of jazz thing. Why would they suddenly use jazz music? Akuma looked awkward in 3D in SF4, thus why i "typed" that. It looked REALLY unnatural. Again, that was a joke. Must you take everything so seriously.. Be more like the joker. And *cough*streetfighter3rdstrikehadaraptrack*cough* http://www.youtube.com/watch?v=IRv4mcJzt4Y http://www.youtube.com/watch?v=4p0mZ3tCBLo I own a copy of the game. I go crazy for imported Japanese games RE: Tatsunoko vs Capcom - triptych - 09-09-2009 (09-09-2009, 05:16 PM)Aunt Vagina Wrote: get a smaller sig holy fucking nígger dicks RE: Tatsunoko vs Capcom - Negative-Zer0 - 09-09-2009 (09-09-2009, 07:14 PM)Aunt Vagina Wrote:(09-09-2009, 05:16 PM)Aunt Vagina Wrote: get a smaller sig holy fucking BIG nígger dicks *sigh* i'll see if i can find a sig even less finny than that. RE: Tatsunoko vs Capcom - Alpha Six - 09-09-2009 Third Strike had more than rap in their soundtrack and their soundtrack was ace you tool. As for SFIV, they used a completely different art style. TvC doesn't use that art style. Hence, not awkward. Also, lame unfunny joke is lame and unfunny. RE: Tatsunoko vs Capcom - Vipershark - 09-10-2009 (09-09-2009, 05:17 PM)Tyvon Wrote:(09-09-2009, 05:13 PM)UziSoul The Idea Man Wrote: And this post had a point how? I can already se the sequel. It will have crappy rap music like " i wanna take you for a drive" Chris from R.E. will be in. Akuma will look awkward. AAAHH, the perfect game.This post is only slightly less retarded than the one about how holding back to block is stupid. where is this post because I totally agree with it. |