Super Mario Advance 2 (GBA) - Overworld Tiles and Sprites - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://www.vg-resource.com/forum-85.html) +----- Forum: The Spriters Resource (https://www.vg-resource.com/forum-5.html) +------ Forum: Submissions (https://www.vg-resource.com/forum-34.html) +------- Forum: Game Boy Advance (https://www.vg-resource.com/forum-39.html) +------- Thread: Super Mario Advance 2 (GBA) - Overworld Tiles and Sprites (/thread-8913.html) |
Super Mario Advance 2 (GBA) - Overworld Tiles and Sprites - Jdaster64 - 09-07-2009 Let me know if I missed anything, everything should recolor correctly, the palettes used were the top palette for Yoshi's Island (and Donut Plains) for the BG, and palette 3 for the sprites. {EDIT} Missed the moon from the Star World's tiles, added them in the lower-right corner of the 8x8s. (Look kind of strange in that palette, I know.) On a side note, could someone please submit my M&L: PiT Hollyjolly Village rip (the one edited by magicsnake)? RE: Super Mario Advance 2 (GBA) - Overworld Tiles and Sprites - Ton - 09-07-2009 Awesome! RE: Super Mario Advance 2 (GBA) - Overworld Tiles and Sprites - Dazz - 09-07-2009 The palette is incredibly confusing... I'd suggest using the correct colours for tiles that only use a single palettes... RE: Super Mario Advance 2 (GBA) - Overworld Tiles and Sprites - Jdaster64 - 09-07-2009 I'd do that, but in a lot of cases, the palette is animated, and there are thusly still three or four palette swaps. I'd rather keep it as it is, 1 palette for each, and I picked the most used in either case. RE: Super Mario Advance 2 (GBA) - Overworld Tiles and Sprites - tiguidou - 09-09-2009 (09-07-2009, 08:55 AM)jdaster64 Wrote: I'd do that, but in a lot of cases, the palette is animated, and there are thusly still three or four palette swaps. I'd rather keep it as it is, 1 palette for each, and I picked the most used in either case. But... I think you ripped the sprites in Lunar Magic, haven't you? 'Cause it's something someone already ripped... Anyway, if it isn't, good one RE: Super Mario Advance 2 (GBA) - Overworld Tiles and Sprites - Jdaster64 - 09-09-2009 No, this is from the GBA version, and I ripped it via VirtualBoy and organized it organized it myself. RE: Super Mario Advance 2 (GBA) - Overworld Tiles and Sprites - tiguidou - 09-09-2009 (09-09-2009, 08:48 AM)jdaster64 Wrote: No, this is from the GBA version, and I ripped it via VirtualBoy and organized it organized it myself. Good job then, 'cause it's organized like lunar magic so I thought about that... Well done |