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Pokémon Emerald Item Icons - Printable Version

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Pokémon Emerald Item Icons - Previous - 09-10-2009

Yep, another sheet.

[Image: pkemerlobjecticonsicon.png] Check!

Some of those Icons might be not used in the game and some probly aren't even in it - I might have made some palette associations that weren't supposed to be made.
Plus, some of those icons actually belong into FR/LG, but were in the rom.
The arrangement might seem weird, since I just put them in the order they were found in the data. So what. Smile

[Image: pkemerlpokmenuicon.png] Check!
Emerald's Pokémon Menu.


RE: Pokémon Emerald Item Icons - Dazz - 09-11-2009

Very cool Previous! It's nice to see you ripping again!


RE: Pokémon Emerald Item Icons - Previous - 09-11-2009

Thanks! Big Grin

I added a rip of the pokémon menu. Now I'm out of ideas again!


RE: Pokémon Emerald Item Icons - Dazz - 09-14-2009

Nice one! Big Grin


RE: Pokémon Emerald Item Icons - HackMew - 09-20-2009

Just wanted to say you're missing some items in your sheet, like Super Potion, Hyper Potion, Repel, Shoal Salt, Rm 1-6 Keys, Heal Powder and maybe a few more. Also, what's supposed to be a Zinc is messed up. The two items after the Max Potion actually are a Max Potion replica with the Super Potion and Hyper Potion palettes.


RE: Pokémon Emerald Item Icons - Previous - 09-20-2009

Well, I ripped those graphics using a LZ77 decompressor and Barubary's TiledGGD (since I couldn't find a working cheat to get all items). Usually, the image data was followed by the respective palette data - but not in some cases (like those keys, I just couldn't find their palettes). All I did was pairing the image data with the palette data that followed. Where that didn't work, I couldn't help it. Since I don't know how those Icons are supposed to be.


RE: Pokémon Emerald Item Icons - HackMew - 09-20-2009

(09-20-2009, 08:57 AM)Previous Wrote: Well, I ripped those graphics using a LZ77 decompressor and Barubary's TiledGGD (since I couldn't find a working cheat to get all items). Usually, the image data was followed by the respective palette data - but not in some cases (like those keys, I just couldn't find their palettes). All I did was pairing the image data with the palette data that followed. Where that didn't work, I couldn't help it. Since I don't know how those Icons are supposed to be.

Yeah, I get your point. You might take a look at Bulbapedia/Serebii for the missing stuff. Or if there's anything I can do to help, just say so.