Chip's Challenge - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://www.vg-resource.com/forum-85.html) +----- Forum: The Spriters Resource (https://www.vg-resource.com/forum-5.html) +------ Forum: Submissions (https://www.vg-resource.com/forum-34.html) +------- Forum: PC / Computer (https://www.vg-resource.com/forum-44.html) +------- Thread: Chip's Challenge (/thread-9156.html) |
Chip's Challenge - Lotos - 09-20-2009 If the ending sequence thingy has sprites, someone else can rip them. RE: Chip's Challenge - kyrtuck - 09-20-2009 Awesome! I remeber this game, they did a lot with so little. The rips look good, though I'm not sure you needed to write "blank" on the few blank spaces you had. RE: Chip's Challenge - Techokami - 09-20-2009 1) Writing in "Blank" inside blank spaces isn't really a good idea, it looks ameaturish. =/ 2) "Couldn't find a 9"?? Did you try using something like a level editor to make one appear? 3) Yes, there is an ending. It's a single static image of Chip being hoisted up by the other club members. Again, you could have used a level editor to change the last level to be really easy and gotten the ending that way. RE: Chip's Challenge - Lotos - 09-20-2009 Fixed the blanks. I'll get right on getting the other text characters and the ending sequence. Wait, is the sequence an animation (looping or a one shot thing?), or is it just one sprite/pixel art? Should I break out animget? Never mind, I got it. Should I submit the sequence itself? It doesn't look like it would be of much use though. Maybe another day. I don't feel like editing it; it's just chip expanding then two frames of him cheering, then that screen that I added to the window sheet. RE: Chip's Challenge - Dazz - 09-23-2009 Wicked, nice one man Your choice on the sequence. |