Kirby Run - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Spriting and Pixel Art (https://www.vg-resource.com/forum-14.html) +----- Thread: Kirby Run (/thread-9385.html) |
Kirby Run - Kirbyfan - 10-16-2009 I was helping out with an NES Project. I though this turned out well. Anything that I could fix? RE: Kirby Run - Ninspriterx - 10-16-2009 (10-16-2009, 09:26 PM)Kirbyfan Wrote: yeah, the link RE: Kirby Run - Kirbyfan - 10-17-2009 Works fine for me. But just incase: RE: Kirby Run - Baegal - 10-17-2009 Looks good! I dont have any issues with it. RE: Kirby Run - Gors - 10-17-2009 it needs to bounce more up and down. RE: Kirby Run - LeleleleMAXIMUM - 10-17-2009 The bouncing, I think, is better for walking. As a run, this one's fine, imo. RE: Kirby Run - Rökkan - 10-17-2009 kirby's feet moves in an arc way when he runs, I think you should make that instead of making the feet move like that. but it's still pretty good, there's no actual need to change that, but I think it'd look better RE: Kirby Run - Kitsu - 10-17-2009 It's not the way Kirby usually runs, but it looks okay anyway. A slight bounce could help. RE: Kirby Run - Rancewolf - 10-18-2009 He should bounce a little. but other than that its pretty good. RE: Kirby Run - Kirbyfan - 10-18-2009 Okay, I'll work on putting a little bit of bounce. I chose for him to run this way, because the way he usually run (arc with feet) looked a bit strange with NES. |