Turok Evolution - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://www.vg-resource.com/forum-85.html) +----- Forum: The Spriters Resource (https://www.vg-resource.com/forum-5.html) +------ Forum: Submissions (https://www.vg-resource.com/forum-34.html) +------- Forum: Game Boy Advance (https://www.vg-resource.com/forum-39.html) +------- Thread: Turok Evolution (/thread-9493.html) |
Turok Evolution - ZGR(0) - 10-23-2009 Hello I am new and this is my first submission i hope people like this RE: Turok Evolution - Ultimecia - 10-23-2009 Seems OK, I guess. I just don't get why the N64 image along the sheet. RE: Turok Evolution - ZGR(0) - 10-23-2009 (10-23-2009, 03:55 AM)Ultimecia Wrote: Seems OK, I guess. I just don't get why the N64 image along the sheet. does it bother you? RE: Turok Evolution - Ultimecia - 10-23-2009 Not at all, it's just weird. Why put a N64 image if it's a rip from the GBA version? I know you put this only for esthetical reasons, but it would be the same if you put the game title screen on the sheet or a small image from the comics. RE: Turok Evolution - ZGR(0) - 10-23-2009 (10-23-2009, 05:39 PM)Ultimecia Wrote: Not at all, it's just weird. Why put a N64 image if it's a rip from the GBA version? I know you put this only for esthetical reasons, but it would be the same if you put the game title screen on the sheet or a small image from the comics. true true well ill make sure not to make the same mistake wen i rip another game sprite. thanks for the feed back i appreciate it RE: Turok Evolution - Davy Jones - 10-27-2009 .gif has a maximum of 256 colours. I think the n64-image has more than that, the colours of the sprite could be not the original ones. edit: yep, it has a loss of quality (counted 255 colours with Paint Shop Pro 5). |