super mario - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Spriting and Pixel Art (https://www.vg-resource.com/forum-14.html) +----- Thread: super mario (/thread-9666.html) |
super mario - Fez - 11-02-2009 just some stuff, probably for a project. Thanks to wolf for part of the koopa Peach's face totally sucks, but I can't quite pin down what's wrong with it... walk cycle. No arm movement yet. I'm no good at animations. Anyone mind giving me some serious C&C with these? All WIP. C&C would be lovely~ RE: super mario - Cobalt Blue - 11-02-2009 Toad's jacket could be a bit less wonky, but its something of like 1 pixel so in the end its a completely minor detail. also, all the characters are posing in a relaxed stance (like this /| ) while the koopa is in a more stiff, almost legless one. is that intentional? RE: super mario - Fez - 11-02-2009 (11-02-2009, 04:29 PM)DigiTamer Metaru Wrote: Toad's jacket could be a bit less wonky, but its something of like 1 pixel so in the end its a completely minor detail. Ahh, thank you for pointing that out. I'll get onto fixing that soon. RE: super mario - Fez - 11-06-2009 Updated with a couple things. Out of curiosity, does it take something in particular to get feedback around this place? Or do I just have to be a really good spriter? RE: super mario - Baegal - 11-06-2009 not really, just depends on how interesting the project is. Some get a lot of feedback, while others go unnoticed. It happens. RE: super mario - Cobalt Blue - 11-06-2009 don't take it as something personal. just keep updating the thread and feedback will be given when necesary. RE: super mario - Star56 - 11-06-2009 Very cool! RE: super mario - Fez - 11-07-2009 So I tried a walk cycle. But it just doesn't look right... RE: super mario - Dave - 11-07-2009 It would be good if you show it to us, maybe we can help you. RE: super mario - Fez - 11-07-2009 (11-07-2009, 08:10 PM)Alcala Wrote: It would be good if you show it to us, maybe we can help you. hmm? It's in the first post. here is it again: RE: super mario - Dave - 11-07-2009 (11-07-2009, 08:51 PM)Fez Wrote:(11-07-2009, 08:10 PM)Alcala Wrote: It would be good if you show it to us, maybe we can help you. Sorry didn't saw that maybe if the arms move a little bit. RE: super mario - Fez - 11-07-2009 Arm movement will come. I'm focusing on the legs for now though. RE: super mario - Dave - 11-07-2009 yeah, now that you mentione it he does a little hop while he walks. RE: super mario - Gors - 11-07-2009 Mario should hop twice in the leg cycle. Also, make the legs more defined, and not like noodles. It looks good overall, gj RE: super mario - Solink - 11-08-2009 you should change the koopa's shading to make it more orange right now it look a bit weird |