[Art] An art topic to be updated as time progresses. - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Creativity (https://www.vg-resource.com/forum-21.html) +----- Thread: [Art] An art topic to be updated as time progresses. (/thread-9676.html) |
[Art] An art topic to be updated as time progresses. - Kitsu - 11-03-2009 Hi guys! Just posting some art stuff for some C+C, if you don't mind. Grappler: http://sploder.deviantart.com/art/Grappler-142350803 For this thing, I was wondering if some of the better designers here could give me some tips to improve the character's design, to make her stand out a bit more. BTW, as the topic title suggests, I might update this post with more stuff. RE: [Art] An art topic to be updated as time progresses. - TimeToPerish - 11-03-2009 cool, is paint.net hard? i commented btw RE: [Art] An art topic to be updated as time progresses. - Baegal - 11-03-2009 I love your DA avatar sploder RE: [Art] An art topic to be updated as time progresses. - Stooben - 11-04-2009 Hey, that's pretty sharp! Keep up the good work. RE: [Art] An art topic to be updated as time progresses. - Kitsu - 12-27-2009 Eh, figured I might as well link to my latest thing. http://sploder.deviantart.com/art/Jill-Model-WIP-148150639 RE: [Art] An art topic to be updated as time progresses. - LeleleleMAXIMUM - 12-27-2009 Nice, especially since I was trying to make the Dozer a few months ago. One thing you have to think about is what you "plan" to use this for (i know it's practice, but you know what i mean); game, animation, paintover? if it's for an animation, those swirls of her hair are fine, and in fact need to be smoother. everything does. but if this is for a game, you might want to rethink the poly-count, esp. with those spheres. Maybe use texture for the swirls instead? oh, and how is lightwave? haven't tried it yet. RE: [Art] An art topic to be updated as time progresses. - Kitsu - 12-28-2009 Y'know, I don't think I really thought about it that much. I was aiming for Gamecube stats and currently I'm rather low with around 2260 tris. As far as how good Lightwave is to others, I don't really know. The only other 3d program I've tried is 3DS (30 day trial). When I made the switch, it took a bit of time to get used to the different interface, but otherwise, I think it's okay, I guess. I've not really used any of the more advanced features since I bought it almost 4 years ago... Too bad my educational license keeps me from being able to sell anything I make with it... RE: [Art] An art topic to be updated as time progresses. - LeleleleMAXIMUM - 12-28-2009 pretty high res for a gc(and for a small character), but i guess that's alright i suggest keeping it to 1,500 though since she's technically half the character and i don't think any of us will be selling our 3d works in the near future better to learn RE: [Art] An art topic to be updated as time progresses. - Kitsu - 12-28-2009 Well, it also includes any 3d games I may make in the near-ish future using any of the models... Also, I was basing that number of tris on TP Link, seeing the model I have has almost 7000 tris, but yeah, I guess I should consider that she'd have to share with the Dozer. |