Pikmin - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Spriting and Pixel Art (https://www.vg-resource.com/forum-14.html) +----- Thread: Pikmin (/thread-9885.html) |
Pikmin - Koreo the Fox - 11-17-2009 While I do Pokemon, I decided I would also do Pikmin. As you can tell from my username, I like pikmin... Here they are! I think these are way better than the Pokemon I made. Problems I think I have: Red Pikmin:The nose looks out of place. Yellow Pikmin:The ear looks wrong. Blue Pikmin:I think it is good. Purple Pikmin:The shading looks out of place. White Pikmin:The shape... RE: Pikmin - Dave - 11-17-2009 .......I don't see anything.... Try using photobucket, and try an attachment, maby it will work. RE: Pikmin - Solink - 11-17-2009 (11-17-2009, 08:34 PM)Alcala Wrote: .......I don't see anything....he forgot the / in the tag they should be less fat(exepted the purple one) right now they remind me of teletubies RE: Pikmin - Dave - 11-17-2009 .....no offense but they are really bad, there is no shadin and no consept of any Pikming I have ever seen, and they'r bodies are really...bad. That's the nicest way I can put in. RE: Pikmin - Koreo the Fox - 11-17-2009 Skinnier! Still don't like the white one though... RE: Pikmin - Dave - 11-17-2009 You don't understand, you need to make them looks like the real game Pikimins. RE: Pikmin - Koreo the Fox - 11-17-2009 The onion. I know it's bad, i'm still working on it. RE: Pikmin - Cobalt Blue - 11-17-2009 finish one thing, and then move on the next. otherwise you'll just stack a bunch of poorly done sprites. RE: Pikmin - Koreo the Fox - 11-18-2009 Actually, I was making it altogether, for the Red Pikmin. Here is the work I did so far: If you can’t tell the difference of the Pikmin, I made the legs skinnier and rearranged them, I also changed the body of the White Pikmin, and I didn’t change anything at all on the Purple Pikmin. RE: Pikmin - Gollum - 11-18-2009 Line art is way to blocky and jagged, shading(?) needs much work, and the curves don't curve. The leaf stem is much to stiff, the onion is ugly, though the pattern on it's hull isn't to bad. The pellets are just... Yuck. The fire spout is also very yuck. RE: Pikmin - Koreo the Fox - 11-24-2009 Look any better? Differences: All:The stem Red, Blue, Yellow, and White: There heads are wider Red: The nose is a pixel longer Yellow: Redid the ear Purple: I redid and moved the leg Blue: Changed the color of the gill Edit: Olimar: I made the big one quite a while ago RE: Pikmin - Koreo the Fox - 11-27-2009 Differences: All: Stem, Leaf Red, Blue, Yellow, and White: The neck Yellow: The Ear Blue: The gill Purple: Compleatly redid it RE: Pikmin - Alpha Six - 11-27-2009 Stop doing new sprites until you fix your current ones. They're all blocky and ugly and have poor shading. RE: Pikmin - Koreo the Fox - 11-27-2009 (11-27-2009, 11:37 AM)Number Six Wrote: Stop doing new sprites until you fix your current ones. They're all blocky and ugly and have poor shading. What are you talking about? I started Pikmin and I'm still working on pikmin. RE: Pikmin - Chaoxys - 11-27-2009 (11-27-2009, 11:52 AM)Ice Climber Pikmin Wrote:(11-27-2009, 11:37 AM)Number Six Wrote: Stop doing new sprites until you fix your current ones. They're all blocky and ugly and have poor shading. Pikmin (the game) is your theme, however, you started with Pikmin (creature), then went onto onions, then to Olimar. Go back and fix the Pikmn before you go on, otherwise you won't learn and you'll continue to make the same mistakes. |