Another stuff - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Spriting and Pixel Art (https://www.vg-resource.com/forum-14.html) +----- Thread: Another stuff (/thread-993.html) |
Another stuff - Kaolla Su - 06-23-2008 Just below: RE: Another stuff - Gors - 06-23-2008 Hmm... not bad... could use a little work, though. The first sheet: You should use more contrast and shade more. Also, make use of anti-aliasing, as in the original sprite. Also, use less space in the sheet: the smaller and organized, the better. The pixelart: This one is actually nice: You could shade its outline, too. There are some pillowshaded parts (clothes) and some parts are messy (hands, ribbon). Her wings are mirrored, too. MLSSS style sheet: This one is kinda bad; sorry if I'm being rude. The MLSSS style doesn't allow you to have black outline inside the sprite, I think... and this style makes intense use of motion blur (check Mario's attack for reference). The anatomy is weird and you need to use more gray pixels outside the sprite (anti-aliasing). The character's items need severe shading and anti-aliasing; right now, they look like MS-Paint tool-made sprites. And your color choice is bad; use an official palette; find it at www.spriters-resource.com, resources, tutorials. RE: Another stuff - Maxpphire - 07-08-2008 It isn't bad at all but I can tell your a Love Hina fan. Listen to gorsal. He said everything that need to be said. RE: Another stuff - TPoe - 07-08-2008 That doesn't look like m&l:ss RE: Another stuff - Ton - 07-08-2008 Not a bad start. I can see you need work on shading and saturation. Keep at it. I see lots of potential. |