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Ridge's WIP M&L:BIS Sheets
#16
(06-11-2009, 05:38 PM)Toad Wrote:
(06-11-2009, 01:58 PM)Ridge Troopa Wrote: [Image: hambro1.gif]
This. He picks his feet up too much, which makes it look like he's walking backwards. Other than that everything's awesome.
The feet were taken from Koopa, aka rips. So I won't be changing that at all sorry.
@ AJ: Vivian actually does move that fast in PM2. It was hard to figure out how her 'walking' sprites should look because, you know, she kind of hovers. Although if you look close enough you can see that she bobs up and down a bit, and that's about the right speed.

Thank you guys of the positive comments! I'll try to get some more done on these soon.

BTW GUESS WHO ASDF
This one is a combination of both my and Star's efforts.
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#17
Holy shit ParaKoopa. Way to just be utterly amazing. Oh and awesome Geno you guys, would love to see both him and Mallow finished at a certain point in time.

As for crits, I don't really see anything wrong.
Character Reference: 1 2
Love: 1 2 3 4 5 6 7 8
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#18
Finish Mallow and Geno. And tell Starpower to hurry up on Smithy.

That'll probably warrant making a SMRPG M&L3 Project.
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#19
Excellent. I think Mallow stands out the most.
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#20
These are great! Is the second mallow animation his battle animation?
[Image: OH4K4jX.gif] [Image: R7WBBzo.gif] [Image: TsJpssj.gif]
-----------------------[Love]-----------------------
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#21
Geno is awesome. ;D
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#22
omg Geno. I love you.

As for the idle being his battle, I think so. It looks like it's based off of his M&L Mallow battle animation.
[Image: b1.php?u=39480955]
Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
-The prestigious Farlavor
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#23
Geno is not as good as the others. Another tint of brown would do wonders for him.
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#24
Yea, the second Mallow animation is his battle idle.

@ Zac, how so? He doesn't look smooth or what? Just so you know we can't remove any colors because of the way it's shaded now, so it's either leave the shading how it is or add a color. Which would you recommend, a darker or lighter tint?
Also yeah, I'm Parakoopa from the old PT.
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#25
Geno looks very flat. The lack of highlights combined with the thick outline makes him look that way. You guys should add a hue to round things out and add a shine, like every thing else has.
[Image: lameedit.png] Something along the lines of this (only alot better considering who you guys are)

Also, tints are lighter, shades are darker.
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#26
The new shade certainly makes him "pop."
[Image: b1.php?u=39480955]
Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
-The prestigious Farlavor
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#27
The way you've got him there looks very nice actually. It's much better that way.
Just made some minor changes and adjusted the pallet slightly to fit the new color.

http://img193.imageshack.us/img193/531/geno1f.png
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#28
Cool, now it looks great.
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#29
(06-11-2009, 01:58 PM)Ridge Troopa Wrote: Title. this is just a place to put everything I've made recently in this style. Aside from Cortez, that is.

Vivian
[Image: vivian1q.gif]
Buzzy Beetles
[Image: buzzy1.gif]
Mallow
[Image: ml3mallow1.gif][Image: ml3mallow5.gif][Image: hprain1.gif]
Koopas
[Image: koopaml31.gif][Image: paratroopaml31.gif][Image: drybonesidle.gif][Image: drybonesspin.gif]
Hammer Bros.
[Image: hambro2.gif][Image: hambro1.gif]
I'm glad you fixed up my Mallow, it looks freaking sexy now. You can work on him. I'd rather work on Geno.
Like everybody else has said, the Hammer Bros. walk is kind of off in the feet area.
You did a great job on Vivian. : o

This is a good way to officially announce the M&L3 SMRPG project eh? haha. I don't want newcomers working on it with us though. No offense.

Oh btw, I'm back to work on Smithy. Wink As you can tell by my sig though, I worked a little bit on him in my spare time.
[Image: 9fryz.gif] [Image: QUmE6.gif]
[Image: XwNYE.gif]
[Image: qjGOacY.png]

Click the link below to view the New Super Mario Kart Project! [Seizure Warning]


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#30
The cloud in mallows sheet looks weird. It's mostly due to there seemingly being an indent in the middle and the strong shading on the bottom.
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