Posts: 199
Threads: 18
Joined: Nov 2009
11-17-2009, 08:32 PM
(This post was last modified: 11-17-2009, 08:38 PM by Koreo the Fox.)
While I do Pokemon, I decided I would also do Pikmin. As you can tell from my username, I like pikmin...
Here they are!
I think these are way better than the Pokemon I made.
Problems I think I have:
Red Pikmin:The nose looks out of place.
Yellow Pikmin:The ear looks wrong.
Blue Pikmin:I think it is good.
Purple Pikmin:The shading looks out of place.
White Pikmin:The shape...
Posts: 370
Threads: 13
Joined: Jul 2009
11-17-2009, 08:34 PM
(This post was last modified: 11-17-2009, 08:37 PM by Dave.)
.......I don't see anything....
Try using photobucket, and try an attachment, maby it will work.
Posts: 1,293
Threads: 25
Joined: May 2008
11-17-2009, 08:36 PM
(This post was last modified: 11-17-2009, 08:38 PM by Solink.)
(11-17-2009, 08:34 PM)Alcala Wrote: .......I don't see anything....
Tr yusing photobucket, and try an attachment, maby it will work. he forgot the / in the tag
they should be less fat(exepted the purple one)
right now they remind me of teletubies
Posts: 370
Threads: 13
Joined: Jul 2009
.....no offense but they are really bad, there is no shadin and no consept of any Pikming I have ever seen, and they'r bodies are really...bad.
That's the nicest way I can put in.
Posts: 199
Threads: 18
Joined: Nov 2009
Skinnier!
Still don't like the white one though...
Posts: 370
Threads: 13
Joined: Jul 2009
You don't understand, you need to make them looks like the real game Pikimins.
Posts: 199
Threads: 18
Joined: Nov 2009
The onion.
I know it's bad, i'm still working on it.
Posts: 6,683
Threads: 49
Joined: Apr 2009
finish one thing, and then move on the next. otherwise you'll just stack a bunch of poorly done sprites.
Posts: 199
Threads: 18
Joined: Nov 2009
Actually, I was making it altogether, for the Red Pikmin.
Here is the work I did so far:
If you can’t tell the difference of the Pikmin, I made the legs skinnier and rearranged them, I also changed the body of the White Pikmin, and I didn’t change anything at all on the Purple Pikmin.
Posts: 278
Threads: 19
Joined: Sep 2008
11-18-2009, 07:56 PM
(This post was last modified: 11-18-2009, 07:57 PM by Gollum.)
Line art is way to blocky and jagged, shading(?) needs much work, and the curves don't curve.
The leaf stem is much to stiff, the onion is ugly, though the pattern on it's hull isn't to bad.
The pellets are just... Yuck.
The fire spout is also very yuck.
Posts: 199
Threads: 18
Joined: Nov 2009
11-24-2009, 05:55 PM
(This post was last modified: 11-24-2009, 06:26 PM by Koreo the Fox.)
Look any better?
Differences:
All:The stem
Red, Blue, Yellow, and White: There heads are wider
Red: The nose is a pixel longer
Yellow: Redid the ear
Purple: I redid and moved the leg
Blue: Changed the color of the gill
Edit:
Olimar:
I made the big one quite a while ago
Posts: 199
Threads: 18
Joined: Nov 2009
Differences:
All: Stem, Leaf
Red, Blue, Yellow, and White: The neck
Yellow: The Ear
Blue: The gill
Purple: Compleatly redid it
Stop doing new sprites until you fix your current ones. They're all blocky and ugly and have poor shading.
Posts: 199
Threads: 18
Joined: Nov 2009
(11-27-2009, 11:37 AM)Number Six Wrote: Stop doing new sprites until you fix your current ones. They're all blocky and ugly and have poor shading.
What are you talking about? I started Pikmin and I'm still working on pikmin.
Posts: 1,717
Threads: 49
Joined: May 2008
(11-27-2009, 11:52 AM)Ice Climber Pikmin Wrote: (11-27-2009, 11:37 AM)Number Six Wrote: Stop doing new sprites until you fix your current ones. They're all blocky and ugly and have poor shading.
What are you talking about? I started Pikmin and I'm still working on pikmin.
Pikmin (the game) is your theme, however, you started with Pikmin (creature), then went onto onions, then to Olimar. Go back and fix the Pikmn before you go on, otherwise you won't learn and you'll continue to make the same mistakes.
|