02-16-2010, 12:42 AM
An attempt at fixing the hammer problem.
King Dedede
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02-16-2010, 12:42 AM
An attempt at fixing the hammer problem.
02-16-2010, 01:15 AM
Needs more AA, but better.
02-16-2010, 01:27 AM
Sorry, but what is AA?
02-16-2010, 01:29 AM
http://en.wikipedia.org/wiki/Anti-aliasing
Note the diamond. I'm talking about the lines in the hammer, btw.
02-16-2010, 01:31 AM
Oh, okay, haha, I know what anti-aliasing is. For some reason the abbreviation eluded me. weird.
02-16-2010, 07:47 AM
02-16-2010, 01:22 PM
Sorry, I guess my focus was on the hammer issue, didn't mean to disregard the corrections you made. I'll update the hammer on your dedede in a bit.
02-18-2010, 02:22 AM
I gave the shading on the hammer a try, using Iceman's latest version of it. Hope that's okay. Thanked by: Baegal
02-18-2010, 05:13 AM
Looks good, but something seems weird...the body and the hammer don't seem to work with each other well IMO. I think maybe Dedede's blue shades should be a bit lighter.
The Hammer looks perfect now. But theres a big mistake I'll try to fix on DDD later.
02-18-2010, 11:41 AM
I don't think that the hammer is perfect, but it is much better
Thanked by: Baegal, Phantom Killah
02-18-2010, 06:26 PM
Why do the inside of the sleeves and hands have black outlines?
02-19-2010, 02:35 AM
Good point. Didn't notice that.
02-19-2010, 02:50 AM
Aside from the inside black outlines, it's looking pretty good. Shiraku's hammer update looks much better.
02-19-2010, 05:58 PM
The Hammer's really good, looks like a hi-res KSSU hammer. but either it's too bright, or DDD's too dark. I vote DDD too dark, he's supposed to be colorful and bright, regardless of his pseudo-evil(Him and bowser both ⌐_⌐). But please, fix the black inside outlines. (inlines?)
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