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Tales of Destiny
#46
Enemies:
[Image: icondarkmage.png]
http://img69.imageshack.us/img69/9372/darkmages.png

[Image: iconevilsword.png]
http://img409.imageshack.us/img409/40/evilsword.png

[Image: iconkillamari.png]
http://img340.imageshack.us/img340/3026/killamari.png

[Image: iconkubitoom.png]
http://img137.imageshack.us/img137/4314/kubitoom.png

[Image: iconphyloxin.png]
http://img823.imageshack.us/img823/7351/phyloxin.png

[Image: iconwarrior.png]
http://img839.imageshack.us/img839/9428/warriorj.png

This one is a replacement for the enemy "Druid":
http://img137.imageshack.us/img137/5742/druidt.png
- Fixed the idle
- Ripped one missing frame
- Added descriptions
[Image: dariC.png][Image: tumblr_mlf109xOe81rmu6i5o1_250.gif][Image: b0KxM.gif]
Thanked by:
#47
[Image: iconbelcrantpart1.png]
http://img801.imageshack.us/img801/7516/...tpart1.png

[Image: iconbelcrantpart2.png]
http://img202.imageshack.us/img202/3023/...tpart2.png

[Image: iconfayte.png]
http://img34.imageshack.us/img34/4873/fayte.png

I was totally confused by Smithy's rips, I didn't noticed that he mixed up Belcrant (super weapon -> fight with Hugo) and Dycroft (Aetherian capital, fight with Kronos).
Aaaand I found a few poses for Rutee and Stahn which are not on the sheets:
[Image: stahnrutee.png]
[Image: dariC.png][Image: tumblr_mlf109xOe81rmu6i5o1_250.gif][Image: b0KxM.gif]
Thanked by:
#48
Tilesets:
[Image: iconmikheil.png]
http://img248.imageshack.us/img248/6033/mikheil.png

Enemies:
[Image: iconplacenta.png]
http://a.imageshack.us/img137/81/placenta.png
[Image: dariC.png][Image: tumblr_mlf109xOe81rmu6i5o1_250.gif][Image: b0KxM.gif]
Thanked by:
#49
I merged together your rips and the current Stahn and Rutee's sheets, I'm updating them now ;p
Thanks for helping me to complete Stahn ^^
[Image: MegaEXESig.png]
Thanked by:
#50
no problem, it was coincidence that I found them in one of the RAM-files ^^

By the way:
Quote:Tales of Phantasia (PS1 remake)

[PS1 - J]

Rundown:
A PS1 remake of the classic SNES original. This edition included the (now staple) skits from the Tales of Destiny (which were not present in the NA version) as well as included an improved battle system, cooking (as opposed to simply carrying food), new sidequests, and a beautiful anime opening sequence.
http://www.extra-life.co.uk/page14.htm

Rolleyes

I don't believe my savefiles are working for the Japanese version and I doubt that you can find all of the skits in the RAM at the very beginning.
[Image: dariC.png][Image: tumblr_mlf109xOe81rmu6i5o1_250.gif][Image: b0KxM.gif]
Thanked by:
#51
Oh I got this version.
It might work, I actually know the guy who hacked the translation a bit. He's a perfectionist, I doubt the patch itself don't changes any gameplay stuff, I loaded a 100% Japanese Persona 2 Innocent Sin save on my eng-patched version and the only downside was Tatsuya's name was "????" (no kanji and stuff). If mine was compatible, this got good chances
http://www.romhacking.net/trans/1214/
[Image: MegaEXESig.png]
Thanked by:
#52
Maybe I mixed something up, I thought ToD had unused Skits. I've already ripped the skits from Tales of Phantasia, but I found nothing like that in Tales of Destiny.
[Image: dariC.png][Image: tumblr_mlf109xOe81rmu6i5o1_250.gif][Image: b0KxM.gif]
Thanked by:
#53
Should I wait for another rar? Tongue
[Image: b1.php?u=39480955]
Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
-The prestigious Farlavor
Thanked by:
#54
*looks at the list*

mh, there are a few sheets left and the rest is in the thread (after I posted the archive). I don't think that another one is neccessary.
[Image: dariC.png][Image: tumblr_mlf109xOe81rmu6i5o1_250.gif][Image: b0KxM.gif]
Thanked by:
#55
Nah, I think they meant they included the skits like the ones existing from ToD. The text is awful, hard to understand...Actually I could only understand because I've played the PS1 version not long ago
[Image: MegaEXESig.png]
Thanked by:
#56
These are the "skits":
http://www.youtube.com/watch?v=RHKY6jPEZcs

xD, I thought ToD was using animated mugshots, but now I'm relieved. These kind of animations are also stored in the common RAMs of the NA version.
[Image: dariC.png][Image: tumblr_mlf109xOe81rmu6i5o1_250.gif][Image: b0KxM.gif]
Thanked by:
#57
[Image: icondeimospart2.png]
http://img831.imageshack.us/img831/848/deimospart2.png

[Image: iconignaseapart2.png]
http://img8.imageshack.us/img8/6736/ignaseapart2.png

[Image: iconjosaiarodeonignasea.png]
http://img440.imageshack.us/img440/3049/...eadeim.png
[Image: dariC.png][Image: tumblr_mlf109xOe81rmu6i5o1_250.gif][Image: b0KxM.gif]
Thanked by:
#58
[Image: iconseabattlegame.png]
[Image: seabattlegame.png]
[Image: dariC.png][Image: tumblr_mlf109xOe81rmu6i5o1_250.gif][Image: b0KxM.gif]
Thanked by:
#59
Enemies - WIP:
http://a.imageshack.us/img687/5593/enemiestod.png
These are the complete movesets for each of them. I will also re-rip Rembrandt, Smithy missed two of his attacks (missiles, flying fist). These birds on the sheet are just the dizzy effect, I like it.
[Image: dariC.png][Image: tumblr_mlf109xOe81rmu6i5o1_250.gif][Image: b0KxM.gif]
Thanked by:
#60
@Tonberry:
I will rip more sheets than I've expected, prepare for archive no. 2 when I'm done Tongue

Effects (or Misc.):
[Image: icondizzyeffect.png]
http://img193.imageshack.us/img193/3325/dizzyeffect.png

Enemies:
[Image: iconrota.png]
http://img837.imageshack.us/img837/954/rotam.png

[Image: icongascloud.png]
http://img443.imageshack.us/img443/9347/gascloud.png

Bosses
This Rembrandt sheet is a replacement for Smithy's old rip:
http://img202.imageshack.us/img202/1450/rembrandt.png
[Image: dariC.png][Image: tumblr_mlf109xOe81rmu6i5o1_250.gif][Image: b0KxM.gif]
Thanked by: Ton


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