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TUGS - Round 2 - Beginner WIP Thread
#16
(09-15-2010, 11:29 AM)Gaia Wrote:
(09-14-2010, 09:34 PM)Francisco Cifuentes Wrote: it seems gaia has a fetish for long, elongated heads.

Or I can't get the poportions to look right, one of the two. But poportion doesn't really matter.. right?

[Image: 6rkq6o.png]

Getting there..
it would be more like this
[Image: 2ltiqte.jpg]
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#17
(09-15-2010, 05:40 PM)Francisco Cifuentes Wrote:
(09-15-2010, 11:29 AM)Gaia Wrote:
(09-14-2010, 09:34 PM)Francisco Cifuentes Wrote: it seems gaia has a fetish for long, elongated heads.

Or I can't get the poportions to look right, one of the two. But poportion doesn't really matter.. right?

[Image: 6rkq6o.png]

Getting there..
it would be more like this
[Image: 2ltiqte.jpg]

Duly noted. I'll make sure the redraw is finished before the deadline. You'll have my guaranteed.
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#18
(09-15-2010, 05:56 PM)Gaia Wrote: Duly noted. I'll make sure the redraw is finished before the deadline. You'll have my guaranteed.

You've had a fully shaded entry on the same day as the contest started.
And there is 14 days left.
I'm sure no one's doubting you right now.
[Image: FmY9K.jpg]

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#19
stop pillowshading, also
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#20
WIP lineart. I thought "space pirate" so I tried to make him look like an anlien (horn, pointy ears, 3 eyes, fangs), but also a pirate (bandana, collared shirt, scraggly beard, eyepatches)

[Image: spacepirate.png]
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#21
Goddamn
gonna have to step mine up a bit
pkkkkkkkkkkkkkkkkkkkkkkkkkkkkk
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#22
(09-15-2010, 07:43 PM)Francisco Cifuentes Wrote: stop pillowshading, also

While I shade sprites normally on a smaller scale, it's pixel art I have trouble with, since the detail varies much more than sprites (Compare the KOFXIII pixel art and sprites, you can tell the diffrence).

[Image: 2583psy.png]

I'll add a little more detail later, I used yours as a ref (I know I'm lame, I am using the same cheap tactic last round). It'll look diffrent once it's done. I just need a proper lightsource..
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#23
woah woah

Did you just take Metaru's edit directly? Redraw it yourself.
Specs 'n' Headphones has been revamped! Check it, yo.
[Image: 10y3mgj.png][Image: groove-1.gif]
Thanks to Pik and Solink; they are sexy people. Heart
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#24
(09-15-2010, 09:23 PM)Gaia Wrote: While I shade sprites normally on a smaller scale, it's pixel art I have trouble with, since the detail varies much more than sprites (Compare the KOFXIII pixel art and sprites, you can tell the diffrence).
hey bud, nice excuse but
[Image: cowboy%20nick.jpg]
sprites = pixel art
#25
(09-16-2010, 09:02 AM)Francisco Cifuentes Wrote:
(09-15-2010, 09:23 PM)Gaia Wrote: While I shade sprites normally on a smaller scale, it's pixel art I have trouble with, since the detail varies much more than sprites (Compare the KOFXIII pixel art and sprites, you can tell the diffrence).
hey bud, nice excuse but
[Image: cowboy%20nick.jpg]
sprites = pixel art

:\

All I have to say.

EDIT:

[Image: macdqq.png]

Still in progress, but I'm (hopefully) getting there.
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#26
I think you have opposing lightsources, your colors aren't very good and your shoulders could use better shaping

Why's it seem like you're trying to finish so quick? Don't let on to the judges that you didn't spend very long on your entry, take your time.
[Image: sxv5uJR.gif]
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#27
And I'm still almost certain you just liften Metaru's edit directly without changing anything; this is very distressing

Edit: I didn't go into this thread expecting topless cowboy; I'm pleasantly surprised.
Specs 'n' Headphones has been revamped! Check it, yo.
[Image: 10y3mgj.png][Image: groove-1.gif]
Thanks to Pik and Solink; they are sexy people. Heart
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#28
you're literally working over my edit,

unless you want tobe disqualified, or not even taken seriusly, rework it, make something new, or actually, work on a more dinamic protrait or anything.
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#29
Yeah, I have a skeleton ready to use. Guess I could start over. Skeleton Cowboy on 'da run~
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#30
Just pick a different character all together.
Remember that in this round character design could help you. The mysterious hat+scarf combo won't do.
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